Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
Code:
$bytes = [Convert]::FromBase64String($Contents) [IO.File]::WriteAllBytes($FilePath,$bytes) |
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#91 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,519
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Well, yeah. Also you have to know you don't mind spending the RAM for it. (RW's 30MB limit helps there.)
I keep wanting to make a more fully fleshed out tool instead of just a quick-and-dirty thing that does what I'm actually trying to accomplish. :) Last edited by Parody; January 27th, 2017 at 07:28 PM. |
#92 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Meh, these days everyone as an extra jigawatt or two of RAM.
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#93 |
Junior Member
Join Date: Jun 2014
Location: Wisconsin, USA
Posts: 17
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Quote:
I mean, thank you. |
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#94 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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Anyone else seeing this go non-responsive when it runs the script? It works don't get me wrong. And it looks great. But the GUI freezes up and I need to close it out manually.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#95 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Quote:
If the GUI remains greyed out and non-responsive, there's an issue with the script, or at least with that particular run of it. I'd need more details, of course, to determine exactly what's happening here. Maybe something is getting caught in a loop, or maybe something is happening to prevent the form from reactivating itself. Maybe the script is taking longer to run than you realize. Various possibilities exist. |
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#96 |
Senior Member
Join Date: May 2013
Posts: 1,458
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In the next release, I'll just disable the run button instead. That will still offer an indicator that the script is active without disabling the whole form.
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#97 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
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I did the same export twice and it appears to have completed but just stays disabled. Ill try it with a different file and see if the export is the cause.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#98 |
Senior Member
Join Date: May 2013
Posts: 1,458
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#99 |
Senior Member
Join Date: May 2013
Posts: 1,458
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I just updated the GUI. I got the "Load" button working, and I added a "Save Defaults" button. The Load button will only work properly with scripts saved by the GUI.
I figure these two changes will make life immensely easier for anyone using the GUI. EDIT: Click the link in the first post. I didn't change version numbers or anything. This one's just a quickie with no changes to the primary script. |
#100 |
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