Senior Member
Join Date: May 2013
Posts: 1,458
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#51 |
Senior Member
Join Date: Oct 2011
Posts: 865
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I would think that with something like a DB, that you would need multiple. If people are doing their own websites, something like HTML might make a lot of sense.
If people would want the data to do documents, than PDF might make a lot of sense. If people are writers and are putting together drafts, and importing into other software better suited to content layout, then XML makes the most sense. And of course a word file is good for them too (though not as good). |
#52 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Here are two critical details to consider regarding export/printing...
Printing under Windows is huge can of worms - just ask anyone who's done it before. To make things more interesting, I can guarantee you that the moment we support printing, numerous voices will start screaming for the ability to print the data in exactly the representation THEY want for their personal preferences. For evidence of this, look at all the different character sheet formats that are created to suit the preferences of different gamers every year. It's an issue that has garnered huge volumes of complaints for our Hero Lab product, even though we made it possible for users to create their own custom output. Doing that isn't easy, and everyone wants it done their way with a few mouse clicks. Heck, there are entire divisions of large corporations dedicated to tasks such as printing and reporting. So printing is like opening Pandora's box for a tiny development team like us. On the flipside, simply exporting data is relatively straightforward. But there's a big, nasty complexity with export that I'm certain none of you have considered. The moment that we allow export, how do we secure content when publishers start selling that content for digital delivery through Realm Works? You obviously want to get YOUR content out, but publishers aren't going to want you to freely export their content to XML or some other format, since someone out there lacking scruples will share that content freely with others. So now we have to solve securing that content in ways that can't be easily hacked, which is lots of work. But things get even more interesting. What if you import published content into your personally created realm and integrate it - or even customize it? Now you have a mixture of content that is part yours and part published. Obviously, YOU want to get it all out, but the publishers won't necessarily see it the same way - those unscrupulous folks are still out there and happy to pirate and redistribute content. How do we reconcile this? How do we have export be truly useful for everyone while still safeguarding against pirating the content for other uses? This is something we have to at least solve on paper before we can implement anything, since anything we implement prior to the Content Market will need to be modifiable to accommodate whatever security we ultimately put into place. As @Parody said above, if it was a piece of cake you'd have it already. Hopefully, the above explanation gives you some insight into the complexities involved that we need to solve... |
#53 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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We touched on this in the canon flag thread. We users would very much like to identify canon material. But rights owners will REQUIRE it. Printing and export are quite literally Pandora's box.... And I want them both. |
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#54 |
Senior Member
Join Date: Oct 2011
Posts: 865
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Actually I had thought about the ownership issue.
I would hope/imagine that it would make sense to only allow export of content that are flagged as "owning" the content. Of course, this only covers your first point Rob. Your second point is completely valid, and I wouldnt know. I would be willing to make a concession that you only allowed exporting of content that is 100% owned by a person. I cant speak for other people, of course. Maybe you could have an allow/deny option for publishers/people that when they share content they can decide to leave that flag permanently on/off. Its not a perfect solution, but it would at least allow those people who have their own content to do what they want with it. And I agree, that it is a pandora's box for a tiny development team, but I also agree with other people that its an essential ability when dealing with campaign management. Last edited by mirtos; August 26th, 2014 at 02:39 PM. |
#55 |
Senior Member
Join Date: May 2013
Posts: 1,458
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Again, Rob, not directed at you. I understand your legal obligations and your desire to attract content providers. I just resent THEIR attitude. |
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#56 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,519
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Nobody can stop people from pirating if there's any sort of way to get things out of Realm Works, whether that's exporting or copy-pasting. Look at all of the published content that the various users have already put in themselves. How is Realm Works supposed to know whether a Topic about a character that I entered was completely created by me or not? Even if it is, how is it supposed to know that I own a copy of the physical book?
Hopefully LWD can convince publishers that the potential income and user utility of exporting and printing are worth more than the potential losses by the piracy that they already can't stop. (As mentioned, if you sell PDFs they're likely available for infringing download.) Sigh. |
#57 |
Senior Member
Join Date: Apr 2014
Location: California
Posts: 295
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Personally, I can be patient, but I would like Printing eventually. I'm not as worried about exporting though. Personally, I don't throw up web pages and with the Player Edition coming soon (hopefully) I shouldn't have to. Player Edition will allow my players to peruse the content I have put into Realm Works and revealed to them at their leisure.
However I like to print my notes, characters, monsters and other items I need to tell the story at the table. I may eventually use my laptop at the gaming table, but it can also get in the way, in my opinion. Just a question though... How hard would it be to prevent printing to file or PDF printer? If you could ensure printing to paper printers only then that would solve some of our needs and might mollify Digital Rights Management requirements. |
#58 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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But at last count we have over 347,000+ reports. Many of which where made and tossed away after a specific person left the company. Quote:
Or is this also another reason why the Web-based version is coming later after the Windows RW:PE? Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#59 |
Junior Member
Join Date: Jul 2014
Posts: 15
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I'm a designer, and understand the frustration of working hard on something only to have people criticize something you didn't think even mattered. However, I can also say that 9 times out of 10, the person with fresh eyes (a client in my case) has necessary and valid input. |
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#60 |
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