d20pfsrd - Psionics Unleashed (vX.XX)
TCArknight have been hard at work inputting
EVERYTHING from the
Psionics Unleashed core rules. It is now ready for everyone to unleash in there games!
Installation Instructions
See
THIS post for full details.
Version Notes
v2.01 - March 12, 2014
Fixes:
-Fixed the Psion list of bonus feats to display all Psionic feats again.
-Fixed "Psionic Body" feat to correctly calculate the number of bonus HP.
-Fixed "Naturally Psionic" racial ability.
-"Psion (Telepath)" can now 'Sense Motive' once again.
-Fixed "Trance (Weaponmaster's Path)" activation on In-Play tab.
-Looked at all the Trance abilites for the Psychic Warrior. They should all work correctly now.
-Added the "Call Weaponry" Spell/Power adjustment. This power also gains bonuses from the "Psi-Warrior: Trance (Mind Knight's Path)" class ability.
-Rewrote psicrystals from the ground up. If you added a psicrystal before you will need to re-add it through the "Other" tab. I have deprecated all the old Psicrystal archetypes and Psicrystal races. If you have them on your character you will have to re-add the Psicrystal on the "Other" tab.
-Fixed "Improved Psicrystal" feat to allow selecting additional personalities.
Data File Authoring
-Added new tags "
Psionics.Class" and "
Psionics.Race". When creating new races or classes be sure to set the correct tag on to the class or race. These allow some of the underlying mechanics to work correctly. In example "Naturall Psionic" racial ability.
-Added new tags "
PsyWarrior.PathPrim" and "
PsyWarrior.PathSec". These new tags will be set on the Psychic Warrior custom abilities so that scripts can easily tell the Primary from the Secondary choice.
-Added Base Class Archetype Headers. So things sort correctly in the Archetype section.
-Added new Tag group "
Psicrystal"
--
Psicrystal.Personalty: Psicrystal Personalty Selector when combined with component.Simple can be used to display all psicyrstal personality.
--
Psicrystal.Allowed: When added to the Hero lets the new minion know its valid to add a psicrystal. To be added before Final/50000
--
Psicrystal.MasterMile: Psicrystal is within 1 Mile of the master. Added at First/10000.
--
Psicrystal.MasterArm: Psicrystal is Within Arms Reach. Added at First/10000.
--
Psicyrstal.BonusLvl: Makes the psicrystal get treated as +1 level. Currently used for "Improved Psicrystal" feat. Must be applied to the Hero before First/490.
-Created new procedure "PsicryPers" for setting up Psicrystal Personalities. This way the code can work for the race and for the "Improved Psicrystal" feat.
Note: The psicrystal mechanics has been re-written and I have deprecated the old Psicrystal archetypes and psicrystal races. If you have any of these on your character they will no longer work. Please re-add the psicyrstal from the "Other" tab.