Senior Member
Join Date: Jul 2011
Location: Ohio
Posts: 124
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I notice there is a way to create custom feats just for the purposes of having it show up in the feat list.
I'm creating the pregen PC's from Paizo's We Be Goblins adventure and they have custom traits. I was able to create the math effect I needed, but was wondering if there is a way to create a custom trait the same way there is a custom feat? If there isn't could that feature be added? Also could we have a description field for custom feats and traits. In this case there is some language that would be nice to have on the character sheet for the "Dog-Sniff-Hate" feat and the "Goblin Trait: Balloon Headed" that would be nice for the PC's to have for reference. Thanx, Kizan Me: How bad could it be? Him: What's the worst that could happen? |
#1 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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In the editor there is a tab called Traits which can be used to create custom traits. Also the large text box under the name of the feat or trait can be used for any text you want to display when you pass the cursor over the ? next to the feat/trait on the character sheet.
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#2 |
Senior Member
Join Date: Mar 2011
Location: USA
Posts: 383
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www.d20pfsrd.com has files already made for We Be Goblins! for Hero Lab.
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#3 |
Senior Member
Join Date: Jul 2011
Location: Ohio
Posts: 124
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Quote:
Kizan Me: How bad could it be? Him: What's the worst that could happen? |
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Can you explain why not? I just loaded up my d20pfsrd data set yesterday that included the Goblins and it seemed to work just fine. I do my best to keep an eye on everything but sometimes things creep in or someone has a data set that clashes with stuff.
So please let me know about the error by either sending me an PM, an email (shadowchemosh (at) yahoo (dot) com) or posting to the Pathfinder Community Data Sets.... thread. Even though I didn't create that data set I do my best to maintain them to current working condition for the community... Copy or screen shots of the error would most welcome in trying to find the issue. Thanks Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#5 |
Junior Member
Join Date: Mar 2014
Location: Calgary
Posts: 28
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I hate it when people resurrect ancient threads, but this one I can not help.
I am not sure if this has been addressed in another thread and I have just failed to find it. I am trying to create por files for the four goblins in We Be Goblins and have notice an error. Dog-Sniff-Hate is not a trait, it is a feat according to the modules. Playing in Hell's Vengeance, GMing Curse of the Crimson Throne (AE) and Giantslayer. Completed as a player, Crimson Throne (3.5) and Mummy's Mask. One star Pathfinder Society GM. |
#6 |
Senior Member
Join Date: May 2015
Posts: 830
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I would just mark it as a bonus feat using the adjustments in the community pack and not worry about it. Paizo is known to horribly break their NPCs and not realize it. (I think a couple of the PFS pregens are not legal because of Paizo missing things)
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#7 |
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