Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - d20 System
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Sevisin
Member
 
Join Date: Oct 2013
Posts: 79

Old March 23rd, 2016, 04:25 PM
Yep, Kenders. Oh, the joy and headaches these lovable hell spawns can bring to a campaign. Though they're in the dragonlance settings, the kender weapons are not in the weapons section. I was going to work on making them, but realized that there is a thing where the system doesn't separate ranged and melee attacks for hit and damage.

For example, a hoopak (can be known as a staff-sling) deals 1d6+1/1d6+1 melee damage, the sling deals 1d4 damage. A level 1 rogue kender (0 BAB) with a 10 str (+0) but an 18 dex (+4) should have a +1 to hit (+0 BAB, +0 from str, +1 from size), 1d6+1/1d6+1 damage in melee (since it's a double weapon), +5 hit (+0 BAB, +4 dex, +1 size), 1d4 damage.

Any thoughts? Not really urgent. Just something I noticed.

-S
Sevisin is offline   #1 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:37 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.