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MagicSN
Senior Member
 
Join Date: Nov 2012
Posts: 208

Old October 14th, 2014, 01:27 PM
Quote:
Originally Posted by TaylorBland View Post
Very cool. i hope that this gets out soon, i really would like to play D& D5 with HL. no rush, keep up the good work. and for the record, if i were better at computer scripts, i would be helping you. but, i am computer illiterate and i have no freaking clue what half the damn script means anyway. once a playable update is ready, do you think you can give us some sort of link so we can use and tinker with it ourselves?
As I was asked by several people, here is the current state of affairs:

That "nothing is released yet" from my implementation of D&D 5e for Herolab is NOT due to technical reasons. It is due to legal reasons. I would not want WotC to sue me over infringement of intellectual property.

I did not give up hope though, and am continueing to work on the scripts (I would say their current state is noticably better than the 4e implementation of Hero Lab and asides from some minor issues and the odd feat missing everything is there) in the hope the situation will change in the future, allowing me to release this project.

If WotC will allow 3rd party character editors or at least agree on "not actively pursueing" authors of such programs it could be released. If an official licence would be given to Lone Wolf it could be given to them (this offer to Lone Wolf stands). If WotC would agree on publishing the data files on their webpage (Hey, no licence issue then, right? ^^), this could be done.

As to the "technical" state of things: All major things implemented, some small things still at work (for example some missing stuff with the Tome-Pact of the Warlock). Encounter Builder works too BTW. Tactical Console too.

My main focus is currently on refactoring and making the code "nicer" (it is not small). As well as changing the code to separate houserule-magic-items/playtest-magic-items from magic items from the release version (basically an option if the non-release-version-items should be displayed or not, but this is not yet implemented, current work still ongoing).

Best regards,
MagicSN
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