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Senior Member
Join Date: Apr 2011
Posts: 101
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This is such an amazing addition to Hero Lab. I've been creating creatures using the editor, and I thought it was a good way of doing so once I got past the learning curve, but you guys have really outdone yourselves with the Bestiary Monster Creation. No more saving and reloading data files to check stats/skills/etc. No more constantly referencing the Bestiary to check the recommended stats by CR. No more creating new racial abilities that are identical to those possessed by other creatures except the flavor text. It's all right there in one tab, easily accessible.
I can still see myself using the editor for some things, but this new addition is going to be such a huge time saver. I just created a CR 16 elder force elemental using it in 15 minutes, complete with new special abilities, spell-likes, and everything. So easy, and so awesome. Kudos, Lone Wolf! |
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Junior Member
Join Date: Jun 2012
Posts: 6
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I've yet to try it out yet, so use to creating with the tool set. From what I've read this will make things so much easier and headache free.
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#2 |
Junior Member
Join Date: Oct 2012
Posts: 26
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#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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You need to have the license for "Bestiary 1". If so check mark that source in your "Configure Your Hero" window. Go to the "Background" tab and click to add a new race. One of the new options is "Bestiary Monster Creation".
This new "Race" allows you to totally custom build a monster using all the existing Abilities that are in the different books. You can add attacks, spells, DR and many many other things. The tool then gives you an idea compared to other Monsters of that CR if your values are too high, too low, or just right. It is pretty cool actually. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; March 30th, 2013 at 06:07 PM. |
#4 |
Junior Member
Join Date: Oct 2012
Posts: 26
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Thank you. |
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#5 |
Junior Member
Join Date: Oct 2012
Posts: 6
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What I've tried - I've enabled Bestiary 1 in the Configure Your Hero window (and Bestiary 2, 3 and Bonus Bestiary). - I then click OK. There's no 'race tab'. There's a race dropdown box in the background tab - is that what you mean? In the race list there is no 'Monster Creator' option or anything similar. - If I set the Configure the hero as an NPC/Enemy, I get a 'Customize?' checkbox next to the race, but that only lets me tweak existing monsters. My thoughts - I'm probably missing something obvious, but I've spent a couple of hours on this without working out how to do it - Did this functionality get rolled into the Advanced Race Guide, and made unavailable to users who only have the Bestiary? - Is this unavailable on the Mac version? - Has this functionality been removed altogether? - Why isn't there any reference to this functionality in the manual - either the in-app help or online? I know it's not the core HL function, but why can I only find reference to it in a couple of scattered forum questions? Any help welcome! |
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#6 |
Senior Member
Join Date: Jan 2012
Posts: 1,147
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On the Configure Hero screen, place check marks in each of the Bestiary's you own on the right under Hero settings.
Click OK. Choose the Background tab on the new "character" you are now creating. Choose Race field and scroll down to Bestiary Monster Creation. Enjoy. |
#7 |
Junior Member
Join Date: Oct 2012
Posts: 6
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Nope - deleted all user files and 3PP data files; still no joy.
Any other suggestions? |
#8 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Here is what you have to select in the "Configure Your Hero" window press "CTRL-K" to make it open. Then place a check mark next to the "Bestiary":
Image2.jpg Then on the "Background" tab click on "Race" and "Bestiary Monster Creation" is in its very own section: Image1.jpg Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#9 |
Junior Member
Join Date: Oct 2012
Posts: 6
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Hi ShadowChemosh - thanks for the help. Your pictures confirm that I'm not doing anything outrageously wrong - see below for my comparable screenshots...
Screen Shot 2013-03-31 at 4.46.36 PM.png Screen Shot 2013-03-31 at 4.52.15 PM.png Definitely checked Bestiary in Configure Your Hero menu. Definitely no Custom Monster Creation section and no Bestiary Monster Creation option in the Race selection menu. I notice that you've got the race builder from the ARG package available - I don't suppose you could confirm whether the Bestiary Monster Creation option still appears if the ARG package is deselected in Configure Your Hero. (It's just a theory that, since the monster creation is race related, it may have got tangled up with the ARG code. It would be the sort of bug that might take ages to come out if most users have both packages). Alternatively, this could be a bug either on my installation or on the Mac version in general. Seems unlikely though. Thanks again for the help. |
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