Senior Member
Join Date: Mar 2014
Posts: 134
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What code was used for this option? would like to duplicate the code for my own game uses to hide languages that I didn't add
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#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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That's how *Preclude tab entries are noted in HL.
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#2 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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This month's release will have a similar system to hide languages as there is for deities.
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#3 |
Senior Member
Join Date: Mar 2014
Posts: 134
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ok you rock I can wait for this months release then
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#4 |
Senior Member
Join Date: Mar 2014
Posts: 134
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Absolutely love the Hide options that are being added. Mainly because I have all the books as do two of my players yet the other players only have about a 4th of the books thus far so when I make mods to hide stuff it becomes difficult.
The hide options such as the deity one are super super useful for people like me who want to hide stuff but can't due to different data packs being owned. Any clue if similar options for say factions and stuff are somewhere in the works? |
#5 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Not sure. I try to improve customizability, but it has to fit in between my other projects. For example last week I was expanding typed bonuses to be able to be applied to just CMD or CMB for a specific manuever, which had a lot of inheritance complexities. Next month I am going to be busy updating the ACG Playtest classes to the final versions for GenCon.
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#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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SWEET! I find this WAY more important than hiding stuff. Sorry dragon but been waiting awhile for this enhancement.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#7 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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It's been bugging me for a while too.
I also did some stuff which might help you with your adjustments stuff Shadow. Adjustments can now have 2 selectors at the same time, so you can for example, choose one thing to pull a tag from, and another to apply that tag to. I needed to add some adjustments myself which allowed selecting a bonus type, and then selecting a maneuver to apply the incrementer as a bonus of that type. Like I said, inheritance was a pain. The individual maneuver fields had to pull from a couple different things, so I wanted to test it thoroughly. |
#8 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Oh, and I included an adjustment to prevent the selection of a specific language, and one to eliminate the Campaign specific groups (the Golarion, Jade Oath, and Midgard ones).
Makes things a bit easier for folks who don't want to make their own mechanics, and gives and example for those who would prefer to go through that. Last edited by Aaron; June 24th, 2014 at 04:13 PM. |
#9 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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Quote:
I have cheated for some my own by using the "mythic" drop down to get a 2nd chooser. Not always perfect but it worked. So a 2nd drop down officially supported is very very welcome! Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#10 |
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