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Jhalad
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Join Date: Jun 2010
Posts: 90

Old September 25th, 2010, 05:48 AM
Okay, I've dug through the forums, and I've dug through the help files, and I've dug through the feats/prestidge classes in the program.

How on earth do I make the draconic language a prereq for a feat. I can't seem to get the language for the tag correct.

I thought:

#haslanguage[lDraconic] <> 0

would work, but I keep getting told:

Error parsing left-side expression in related comparison

I'm guessing this means that it doesn't recognize

#haslanguage

Is it even possible to make a language a prereq?
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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old September 25th, 2010, 08:16 AM
Quote:
Originally Posted by Jhalad View Post
Okay, I've dug through the forums, and I've dug through the help files, and I've dug through the feats/prestidge classes in the program.

How on earth do I make the draconic language a prereq for a feat. I can't seem to get the language for the tag correct.

I thought:

#haslanguage[lDraconic] <> 0
The stuff that starts with a # is just a macro. So #hasfeat just gets replaced with an actual instruction like hero.tagis[HasFeat.XXX]. So all you are really looking for is tag.

Quote:
Originally Posted by Jhalad View Post
Is it even possible to make a language a prereq?
Yes the scripting language HL uses is VERY powerful so pretty much anything is possible. What you are looking for is the following:
Code:
hero.childfound[lDraconic].tagis[thing.activated] <> 0

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