Quote:
Originally Posted by candidgamera
Animal Command (Su) : The ancient is able to exert control over one specific species of animal. (...) The ancient can rebuke or command animals of this species just as an evil cleric can rebuke or command undead. The ability takes effect as if used by a cleric of level equal to the ancient's hit dice.
And :
Command Undead (Su) : The ancient gains the ability to rebuke or command undead as if it were a cleric of level equal to its hit dice. If the ancient already has this ability as a former cleric, it may add 4 to its effective level when rebuking.
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Command Undead is in PF and in the CORE rule book. I would just mimic its rules but in the first case it would be control of a specific animal.
Quote:
Originally Posted by candidgamera
And the bonus question - the Elemental Affinity ability gives an Ancient Dead who is already a cleric a bonus (third) cleric domain, chosen from one of the four elemental domains. Is there anything in the game that gives a cleric a third domain already that I can clone?
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Domain, Rage Powers, Rogue Talents, etc are all just custom abilities and their is a field on the Class Helper that holds the number. You just have to increase it by one.
So add a level cleric and then go to "
Develop->Floating Info Windows->Show Selection Fields". In the new list you want to check mark "Cleric" but you want the Class Helper not the Class Level. So you want to pick the one with the unique id starting with
cHelpXXX where XXX will be the three character id for the cleric. Then look through the fields listed do you see one that is holding the value you need to increase?