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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Old August 8th, 2018, 09:45 PM
Quote:
Originally Posted by dungeonguru View Post
For all I know, these were added in a stealth update or maybe just missed in documentation somewhere. It reduces a lot of manual calculations that I've seen for things (specifically like the Hex Warrior ability scripting).
These are all tags from PF1. The 5e game system was actually forked from PF1 when it was created bringing along allot of its features like these tags.

The issue is even I don't 100% know what tags where kept and which are removed. On top of this just because a tag exists also does not guarantee the component logic exists. Meaning assigning the tag could do nothing.

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