Quote:
Originally Posted by vardeman
But the gangers in the AP are only CR 1/2...
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The Named NPCs which the vesk is and linked above in Toblakai post are CR 1. You have a human female and a male vesk in the Fusion Queen. These are both CR 1 opponents.
Getting into the details the CR 1/2 gang members should NOT get a +1 bonus on damage because they are CR 1/2. At least according to the Alien Archive which did not exist yet when Incident at Absalom Station was made. Which leaves into some of the confusion a few rules are slightly off. Again it happens when the rules are not final and the adventure is being written at the same time.
Point is you make magic weapons using "fusions" and no such +1 fusion exists. If we had a *cough* editor *cough* we could actually create such a thing. On the other side as a DM I would not add one as it would throw off the game math too much. Few things are meant to stack in Starfinder which is so far been really nice.