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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old July 15th, 2013, 10:28 AM
Quote:
Originally Posted by geekomancer View Post
1. Main Screen -> Abilities to activate & Resources used, and -> Gear & Charges Used. All these start at zero and go to full (as the title "charges used" implies). But this is intuitively the reverse of what it should be. E.g. if I look at my Hero Points, and the app says 0, that means I have 3 Hero points; if it says 3, it means I have none. E.g. if I have 20 arrows, the counter is at zero. Should be the other way around. 20/20 means full. 0/20 means empty. Same with wands, potions, tanglefoot bags, rations, etc. I'd prefer to show all these as number remaining, rather than number used. Same with consumable items. For spells it's fine the way it is, or either way.
As a DM I have not used the app as a player but I have had several of my players now make this mention as well actually. Personally I can see it both ways but just wanted to add that their is similar in play experiences.

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