Quote:
Originally Posted by Ian
Most of the "magic", with option sets as an open-ended upgrade on the current setup of multiple ability pools and linked configurables, will work fine in the desktop HL engine, so that part just depends on us updating existing game systems for it. And we have to do that anyway if we want to use them in HLO.
The only thing that can't easily be backported to desktop HL is the different template system, and that only applies to the parts that can't be automatically generated, which I think would actually be pretty limited for the PF Community Pack.
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I am not 100% following what your trying to say because I am blind to HLO currently. I guess I will just wait and see how things actually fall out before I get too worried about stuff.