Quote:
Originally Posted by Sendric
Ok, this is where I'm stuck. How the heck do you do that?
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I can explain it and even have examples in Pathfinder but d20 sometimes can be different. This was exactly the fun part I had to do for the Mythic playtest.
Basically you strip all "hero.hitdice" tags and reset the hero fields (tHitDice) yourself manually at like
post-levels/10. Which in Pathfinder at least is "right" after all the class and Hit Dice have been calculated. So I then remove all the hitdice tags and reset fields to zero. This also included BAB and Save Progression values which will be pulled from the Gestalt class. Then "recalculate" those Hit Dice values and re-add the tags back to the hero. In this case changing the addition of "3HD" of classes into 1HD of classes. Everything from that point forwards sees "1HD" of classes.
Then at least in Pathfinder I also had found a special "tag" that when applied to a class would remove the "hit Point" area of the classes so that the wizard/cleric couldn't type in their hit point and instead it would only be placed onto the "gestalt" level.
In theory Pathfinder is built from the code base of d20 so it "should" all work. Of course in theory the bumble bee can't fly!