Quote:
Originally Posted by Paragon
hero.tagis[ClassFeature.fArdPsiAug] <> 0
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The issue here is that a Group.Tag has the same 10 character limitation that Unique ID's do. It has to do with the way the 10 characters are created into a unique pointer in HL. In other words "ClassFeature" is too long to be the name of a Tag Group.
Quote:
Originally Posted by Paragon
Edit: Far as that goes, and I think I've asked this before, is there a generic way to tell in the editor what a given tag group is?
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Not sure I follow the question. Tag Groups are defined in a .1st file that is one of the primary building blocks of HL system. In that .1st file you can define if a tag group is dynamic and can "grow" based on tags defined in .user files. Otherwise the specific "Tags" are defined in the .1st.
Hopefully that helps. Otherwise need more info...