Quote:
Originally Posted by Fuzzy
How is that less work than duplicating an ability 9 times and altering it to set the correct tag on a weapon? And the reason I would want to keep this on the In-Play tab is because that's where it belongs. It's really the only place where normal in-play temporary selections belong. I, personally, find the pressure against this concept very odd, and wonder if you have your programmers make similar decisions in a user interface issue just because doing it right might take a couple more steps.
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OK then. I am stepping out of this thread. Have fun!!!!!