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Originally Posted by Angela2013
I was just wondering if there was an adjustment to change the Type (humanoid, construct, etc.) of a creature. Was just trying to figure out how to make the adjustment.
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No. The issue is because Types are not "tags" and requires the new type/subtype to get onto the hero as a Pick. This means the adjustment would have to bootstrap every type.
I have had some ideas on how to handle this but nothing I have had time to implement. Basically you would need a new chooser table to allow the selected Types to become live on a character. The same type of way you would add a "feat" to a character.