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ShadowChemosh
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old March 22nd, 2017, 03:41 PM
Quote:
Originally Posted by Skarn View Post
I guess I'm just too much of an instinctive simulationist. I'll try to keep that in check in the future.
From the point of view of your group or heck my own group I 100% agree with your logic. Just like I had a problem with a player carrying 15 loaded heavy crossbows in my game. By the rules he can carry the weight and he can draw (with quick draw), fire and drop them to get multiple attacks a round. But its not passing my internal logic check for my games. By the rules as written in Pathfinder he was fine.

But yeah I have learned for community stuff it is used by many people and I try to not enforce how "my" games run into the what I provide. Lots of people play differently and by trying to go exactly by the rules as written I usually get less "bug" reports from people. Not saying its all perfect or I have not had to go back make changes. But we try.

Also why I have a different data pack (Shadow d20) that makes use of the community pack that is for my players. It has lots of small tweaks and changes to the rules that work for my group.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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