Quote:
Originally Posted by Colen
Starting cash is more robustly implemented and can now be changed on the Classes tab, after you pick a class for the character. Level 1 PCs can have Hero Lab roll their starting cash (using the correct value for their class), while NPCs and higher-level PCs have their starting cash automatically set to the appropriate values. (You can still set your own custom starting cash values if you want, and we're not changing any starting cash values on existing heroes.)
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What will HL do for classes without starting cash values entered in the .user files? Will it default back to the 150gp or zero?