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Working on new Prestige Class

I noticed your Classes tag was CrnKnight, are you working on the Knight of the Crown prestige class from Dragonlance?
 
It's based off them yes, but with a more personalized twist. I'm an old Dragonlancer, never cared much for the material after Weis and Hickman split up. I do have a few DL manuals that were autographed by Weis back in 2006. That's about the last time I bought any material though. Right now I am running my kids through the pre-Cataclysm period using a more personalized version of Krynn which includes changes to some of the classes.
 
My home game takes place on Krynn, though on a homebrew continent of my own creation. The Knights are still around though, as in my telling during the golden age of Istar this new continent was discovered and colonized by various Ansalonian powers, only for the colonies to be cut loose after the Cataclysm. If you don't mind, could I get a copy of the file once it's done? I'd like to see how you've adapted it to pathfinder.
 
Sure thing, you want it after I'm done with all 3 of the Orders or now with just the Order of the Crown? I'm focusing on Crown Knights as pure fighters, Sword Knights as fighter-clerics, and Rose Knights as fighter-mages. There are a few other minor changes I've made such as with the races and tinkering here and there in other places. I started playing DnD when 2nd edition was big. Third revision had just hit the shelves but our DM had checked it out and didn't like some of the changes. I bought it but stuck with 2nd since our DM was. I joined the Army and played a bit more using the AD&D 2nd Edition rules. From there things fell off when I meet the wife and settled down to start our family. Fast forward to today and I'm picking things up anew with Pathfinder. Anyway Pathfinder is a great improvement but there are a few things I think we did better back then, you might see a few of those things reflected but they will all be minor. Oh, and bear in mind there will be a few things I may set up incorrectly in the Hero Lab system but it should be clear what I was trying to do.
 
Speaking of spellcasting, I want to restrict my next groups to "Must be able to cast 1st level Divine spells." The closest to that I could get was

herofield[tMaxCaster].value >= 1

which I entered into the Expression Requirements. It appears to work however I wanted to restrict it to any "Divine" spell-caster (Cleric, Druid, Ranger, etc)
 
Take a look at the class level for Mystic Theurge, that class requires the ability to cast Arcane and Divine spells.

But even better is look at the Hero tags when you add an Arcane caster and when you add a Divine caster (Develop ->Floating Windows -> Show Hero Tags) and see what tag is added to the hero. I'll give you a hint, it's in the Hero tag group (the tags are alphabetical by tag group then by tag).

Then you can test for this tag with an Expr-req of "tagis[Hero.?] <> 0" where ? is the tag you want.
 
I checked the Mystic Theurge by making a copy of the class and keeping the copy as a prestige class; however, none of the requirements transferred over so I could check how they worked.

I checked the Show Hero Tags and found 3 possible candidates but none of them worked. Each time I received an error. The 3 I tried were cHelpClr, Cleric, cCleric using the expression tagis[Hero.???] <> 0 where ??? was one of those 3 mentioned. I'll keep testing.

Found it, Hero.Divine and Hero.Arcane :)
 
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For Mystic Theurge you have to check the Class Level tab, not the class tab, that's where prereqs have to go.

For the Hero tag, if you add 1 level of Cleric (and just one level of cleric) it's around the 11th one down that starts with Hero.
 
Yeap, found it. Edited my post above but you had already posted your reply. Thanks again, the help is invaluable.

I don't know how to access the Mystic Theurge directly so I had to create a copy using the New(Copy) button and the requirements do not appear to transfer over; not even in the Class Level tab. Is there another way to access the information without creating a copy?
 
Weird, I just make a copy on the Class Level tab (no need to copy the full class) and I see all the Expr-reqs for the Mystic Theurge, but you found what you were looking for, so that's a plus.
 
Weird, I just make a copy on the Class Level tab (no need to copy the full class) and I see all the Expr-reqs for the Mystic Theurge, but you found what you were looking for, so that's a plus.
Ah, that's what I was doing wrong. Now I see them.
 
Sure thing, you want it after I'm done with all 3 of the Orders or now with just the Order of the Crown? I'm focusing on Crown Knights as pure fighters, Sword Knights as fighter-clerics, and Rose Knights as fighter-mages. There are a few other minor changes I've made such as with the races and tinkering here and there in other places. I started playing DnD when 2nd edition was big. Third revision had just hit the shelves but our DM had checked it out and didn't like some of the changes. I bought it but stuck with 2nd since our DM was. I joined the Army and played a bit more using the AD&D 2nd Edition rules. From there things fell off when I meet the wife and settled down to start our family. Fast forward to today and I'm picking things up anew with Pathfinder. Anyway Pathfinder is a great improvement but there are a few things I think we did better back then, you might see a few of those things reflected but they will all be minor. Oh, and bear in mind there will be a few things I may set up incorrectly in the Hero Lab system but it should be clear what I was trying to do.

Give me what you got as you finish it, please.

My first and longest campaign started in 2nd edition and stuck with it through the 3.0 years. It was a game which focused on the equivalent to the war of the lance on the new continent, and when the characters finally returned the blue crystal staff and the gods were revealed we made the switch over to 3.5. Lots of fun.
 
I'm stuck on something and cannot figure out what I'm doing wrong. One of my knight classes casts divine spells but I would like to restrict them to only casting from the Good, Strength, and War domains. Nothing I seem to do works, I either get all Cleric spells or none. Any suggestions as to what I'm doing wrong? Is what I'm thinking even possible?
 
This is a slightly trickier one, and I had to work on it for a whiile before I figured it out in the past, but it should be something like this

Pre-Levels 10000
Code:
      foreach thing from BaseClrDom where "Domain.cdGood|Domain.cdStrength|Domain.cdWar"
        perform eachthing.pulltags[ClsScAllSp.?,ClsAllowSp]
        nexteach

      perform pushtags[ClsAllowSp.?]

Run it on the Class Helper

Note - Untested

But what it does is loops through the 3 domains, pulls the tag for the spells to the class ... you might not even need to pushtags statement.
 
An example of something similar would be the red mantis assassin prestige class. They cast "...arcane spells drawn from the sorcerer/wizard spell list, but is limited to illusion and transmutation spells."

Here's the script they use to set that:
Post-Levels/10500
Code:
      ~ in addition to class-specific spells, we're also allowed Sor/Wiz spells from the Illusion and Transmutation schools
      field[cSpellExpr].text = "(" & field[cSpellExpr].text & ") | ((sClass.cHelpSor | sClass.cHelpWiz) & (sSchool.Illusion | sSchool.Transmutat))"
 
I'm sure that I am doing something wrong but cannot figure out what. The only way I can get spells for the class is by selecting "Cleric" in the Uses Which Spells list. I even tried selecting the three domains in that list but to no avail.
 
That Red Mantis Assassin did give me an idea that appears to be working; unless there is an unforeseen pitfall. I listed all the spells I needed then used its second eval script as a guide to give each of the spells. That meant I had to list them all out one by one but as I tell the kids; there is more than one way to skin a pollcat.
 
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