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Wonderous Items in Editor

So I'm playing a wizard crafter in our current campaign. Meaning I often craft custom magic items for myself.
I only just started using Hero Labs and after some browsing around the web I found out I need to create all my items in Editor first and then buy them in the Hero's magic item tab.

My first attempt: A robe with a continuous Mage Armor spell on it.
I looked around and in the "Charge information" thought I found everything to add the effect of the spell I put the usage peroid on constant and added mage armor to the castable spells.

but after testing the item I see it doesn't add AC when equipped.

Can anyone give me some tips about adding spell effects to custom items, or a link to some tutorial (because I cant find them)

thanks in advance
 
I'm not the world's best Editor user, but the quick method I would use for that would be to add an Eval Script borrowed from Bracers of Armor +4 to increase the Armor bonus.

I will note, however, that a custom item of Mage Armor continuous breaks the Pathfinder RPG pricing guidelines unless it costs 16,000 gp.
 
Looking at this, I think you are going to run into a problem in how the spell Mage Armor works. Its creature touched, so it isn't self automatically.

Would it be easier to create a robe with the + on it you need instead of using Mage Armor? As for the specific + to armor, that would depend on the item creators level any ways.

An other suction would be to create an adjustment to the AC and just use that.
 
@chief: I added the .user file like asked.

@Chief and Chem: The reason why i prefer the spell is because of the +4 bonus it can give early in the game.
As a wizard I'm not proficient with any armor and this would be a substitute for that. The price might seem low, but this robe will give me the same AC bonus as a Chain Shirt which only costs 100gp. (Both are armor bonusses to AC so they dont stack)

+ bonusses as they appear on armor or ring of protection are enhancement/delfection bonusses and they do stack with a normal armor. I believe that is why they are more expensive.

I'll try a second item with a spell that automaticaly targets self to see if there is any difference. But feel free to give more tips :-)

EDIT: Just tried a bracelet with the "Shield" spell (which targets the caster automatically) and still no effect.
 

Attachments

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As Chemlak said, use the "New (Copy)" button to make a copy of Bracers of Armor +4, then simply change the slot this uses from arms to robe, and rename it.

A continuous mage armor spell at +4 and bracers of armor +4 will have an identical effect.
 
Another thing you can try is bootstrapping the spell adjustment to the item, if there is some particular reason it has to be 'mage armor' instead of +4 armor. Failing that, you can also copy from the spell adjustment. This can be useful for other items duplicating spell effects as well.
 
New file for you

I added an eval script to the Robe. I just copied the Bracers +4 and dropped it in. The problem with the spell is that the effect is reflected on anything, it really is just saying its on the item.

I have a file created, just not sure how to attach it in here for you.
 
I added an eval script to the Robe. I just copied the Bracers +4 and dropped it in. The problem with the spell is that the effect is reflected on anything, it really is just saying its on the item.

I have a file created, just not sure how to attach it in here for you.

use the paperclip icon next to your font selection when making a post
 
Sorry, I don't seem to have either of those options available to me. No font options and no paperclip. I'll send it ion a private message
 
As a wizard I'm not proficient with any armor and this would be a substitute for that. The price might seem low, but this robe will give me the same AC bonus as a Chain Shirt which only costs 100gp. (Both are armor bonusses to AC so they dont stack)

+ bonusses as they appear on armor or ring of protection are enhancement/delfection bonusses and they do stack with a normal armor. I believe that is why they are more expensive.

Technically game rule and balance discussions should be done on the Paizo forums, but since you're here:

The price of +4 bracers of armor, which don't stack with normal armor, is 16,000. The first step to pricing magic items is to compare to similar items that provide similar bonuses. Since you are creating an item that provides a +4 force effect armor bonus to AC, it should be priced at the same level as an existing item which provides the same bonus: the +4 bracers, which (by no coincidence at all) provide a +4 force effect armor bonus to AC. Ergo, by the Pathfinder game rules, continuous Mage Armor should cost no less than 16,000.

There would otherwise be essentially no reason to ever buy +4 bracers of armor.
 
Since it is already being discussed, what this comes down to is that the magic item system and spell system were designed separately, with the 'continuous spell effect' pricing thrown in almost as an afterthought. In a half-assed attempt to 'fix' some rather large discrepancies, they added a tag of 'these prices are only usable if you can't find something else similar'.

What I would suggest doing (house rules) is changing Bracers of Armor to a +1 to +5 scale, and have it provide an enhancement bonus to armor, making it stack with both mundane armor and effects like the mage armor spell, but *not* stacking with the enhancement bonus of whatever armor a character happens to be wearing (use the special effects of whichever source has the highest enhancement value, similar to the bracer's current restriction). This has the added benefit of making the bracers particularly valuable as random loot, as it allows you to hand out a 'suit of armor' that any character in the group can benefit from.

As an optional addition to the above rule, change the mage armor spell to scale based on character level (+2, additional +1 per two levels above first, up to +6 at 9th). Another spell that should be changed to scale on character level is expeditious retreat, as that has some unfortunate overlap with Boots of Striding and Springing, similar to the aforementioned issue with mage armor & Bracers of Armor.
 
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