There have been a LOT of questions about various WizKids games. I think
I've answered them all below. I've included a topic for each answer to make
scanning the list easier....
Thanks, Rob
1. Heroclix LE Figures
We have not released any of the Heroclix LE figures in the data files
because WizKids has asked us not to. WizKids has given us all the data,
but, to my understanding, they want to keep all the LEs a surprise as long
as possible. I'm not sure if this position will change, but those of you
who want the LE figs added may wish to *POLITELY* lobby WizKids. We are
simply honoring their request.
2. Clobberin' Time Files
This was a screw-up on my part. I got my dates messed up and I've been
buried on other tasks. I *WILL* get these files released in the next few
days. Sorry about this, but there just aren't enough hours in the day/week
sometimes.
3. Displaying the Model Number in Inventory for WizKids' Games
Lots of folks have been asking for this. At present, the inventory display
is fixed, so the same information is shown for all games. For now, you can
view the model number within the details region to the lower right of the
inventory list. This may not be ideal, but the information IS present.
We'll definitely make sure this is possible in the next feature update to
Card Vault.
4. How to Tell if a Figure Flies in HeroClix
To my understanding, the official designation for "flight" within HeroClix
is "Constant Flight". All models with this ability SHOULUD be identifiable
through the "Constant Flight" special abilty. You can filter on this
ability and display it. If I've misunderstood something, or if there are
models that are not properly designated, please let us know and we'll get
it fixed.
5. Including Rank in the Name for WizKids Data Files
As has been mentioned, the rank is included in the name so that the models
don't get collapsed by the Merge Duplicates setting. This setting is ON by
default, since all of the non-clickie games need it to be on. If we don't
distinguish the models this way, we'll have a lot of confused users. That
being said, I'm trying to come up with a way to solve this for the next
feature update of Card Vault. The issue is that the "Merge Duplictes"
setting spans all games, and the setting is saved/restored. If we make the
default for WizKids' games to be "don't merge", that only works when the
user loads the very FIRST game system. After that, the user-selected
setting is used. If I can figure out a good solution, we'll address this in
the next feature update. Failing that, we'll modify the data files so that
the models at least sort in the correct order with the rank designation in
the name. In fact, we'll modify the data files in this way very shortly.
6. Fixing the Rank in WizKids Data Files
Here's a quick fix for those of you who want your models to sort by rank in
the various WizKids data files. Open each of the ".dat" files into a text
editor (Notepad will do). Do a search and replace of all instances of "(R)"
and change them to " (R)", then save the file. NOTE! That's an extra SPACE
inserted before the open parenthesis. After changning all files, reload
them into Card Vault. By adding the extra space, it will force the rookie
models to sort before the experienced and veteran models.
7. Merging Marvel and DC Heroclix Files
This is something *WE* cannot do. There is a great deal of tension between
Marvel and DC due to their competitive positions in the market. This
tension led to WizKids being forced to maintain parity between the two and
NOT co-mingle the figures from either company in any way. It is for the
same reason that *WE* must keep the two distinct. However, in the same way
that WizKids has made the two flavors of Heroclix compatible, we've done
the same with the Heroclix data files. If you want to merge the two sets of
data files, YOU can do so very easily. We've outlined the steps on the
website. Go to the Card Vault section, then select Support, and then select
Tips and Suggestions. You'll find how to do this at the bottom.
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com
I've answered them all below. I've included a topic for each answer to make
scanning the list easier....
Thanks, Rob
1. Heroclix LE Figures
We have not released any of the Heroclix LE figures in the data files
because WizKids has asked us not to. WizKids has given us all the data,
but, to my understanding, they want to keep all the LEs a surprise as long
as possible. I'm not sure if this position will change, but those of you
who want the LE figs added may wish to *POLITELY* lobby WizKids. We are
simply honoring their request.
2. Clobberin' Time Files
This was a screw-up on my part. I got my dates messed up and I've been
buried on other tasks. I *WILL* get these files released in the next few
days. Sorry about this, but there just aren't enough hours in the day/week
sometimes.

3. Displaying the Model Number in Inventory for WizKids' Games
Lots of folks have been asking for this. At present, the inventory display
is fixed, so the same information is shown for all games. For now, you can
view the model number within the details region to the lower right of the
inventory list. This may not be ideal, but the information IS present.
We'll definitely make sure this is possible in the next feature update to
Card Vault.
4. How to Tell if a Figure Flies in HeroClix
To my understanding, the official designation for "flight" within HeroClix
is "Constant Flight". All models with this ability SHOULUD be identifiable
through the "Constant Flight" special abilty. You can filter on this
ability and display it. If I've misunderstood something, or if there are
models that are not properly designated, please let us know and we'll get
it fixed.
5. Including Rank in the Name for WizKids Data Files
As has been mentioned, the rank is included in the name so that the models
don't get collapsed by the Merge Duplicates setting. This setting is ON by
default, since all of the non-clickie games need it to be on. If we don't
distinguish the models this way, we'll have a lot of confused users. That
being said, I'm trying to come up with a way to solve this for the next
feature update of Card Vault. The issue is that the "Merge Duplictes"
setting spans all games, and the setting is saved/restored. If we make the
default for WizKids' games to be "don't merge", that only works when the
user loads the very FIRST game system. After that, the user-selected
setting is used. If I can figure out a good solution, we'll address this in
the next feature update. Failing that, we'll modify the data files so that
the models at least sort in the correct order with the rank designation in
the name. In fact, we'll modify the data files in this way very shortly.
6. Fixing the Rank in WizKids Data Files
Here's a quick fix for those of you who want your models to sort by rank in
the various WizKids data files. Open each of the ".dat" files into a text
editor (Notepad will do). Do a search and replace of all instances of "(R)"
and change them to " (R)", then save the file. NOTE! That's an extra SPACE
inserted before the open parenthesis. After changning all files, reload
them into Card Vault. By adding the extra space, it will force the rookie
models to sort before the experienced and veteran models.
7. Merging Marvel and DC Heroclix Files
This is something *WE* cannot do. There is a great deal of tension between
Marvel and DC due to their competitive positions in the market. This
tension led to WizKids being forced to maintain parity between the two and
NOT co-mingle the figures from either company in any way. It is for the
same reason that *WE* must keep the two distinct. However, in the same way
that WizKids has made the two flavors of Heroclix compatible, we've done
the same with the Heroclix data files. If you want to merge the two sets of
data files, YOU can do so very easily. We've outlined the steps on the
website. Go to the Card Vault section, then select Support, and then select
Tips and Suggestions. You'll find how to do this at the bottom.
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com