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WH: 8th Ed

High elf bugs and misc

I noticed that wielding a great weapon while mounted still is only showing a +1 modifier. It should be +2 for units on foot or mounted.
Also when I go to add any dragons for a high elf lord, the points are then added to the lords and heroes, basically doubling the points.

Thanks and keep up the great work guys!:D
 
Umm...Well when I was making a Wood Elf list, when I selected for the Wood Elf Highborn to have a Forest Dragon, it calculated in its (The Dragons) points for both Lords and Heros (essentially taking up a hero "slot"), so it showed 465 points for both catergories. It also did the same for Warriors of Chaos, and Dark Elves.

Also for Orcs and Goblins, it showed that the Obsidian Blade and Tricksy Trinket were both enchanted items, when the Obsidian Blade is a magic weapon. It did the same for Warrior of Chaos Lord with the Obsidian Blade and any enchanted item.
 
Just a suggestion. Why don't we move the 'official' ab file whilst in development to a project on github or bitbucket? These are free, version controlled environments meaning it will be much easier to collaborate. Bitbucket even has an issue tracker so people could log issues with the list

I'm happy to help setup if people would be interested. I am a software developer by trade but haven't actually made any ArmyBuilder files
 
Small problem with Ogre kingdom or more likely Request.

As errata point mentions:

Page 69 – Heroes
Ignore the second paragraph in the sidebar. Add “In games of
500 points or less you are allowed to take a single Hero (with
any options he is allowed to take), even though his points value
will exceed the 25% point allowance for characters. However,
your army may not include any other characters.”


There maybe should be option for putting tag on that makes it legal to use at 500point games butcher or bruiser.

Also this same thing goes for Tomb Kings They are also allowed to use only 1 hierophant/general priest at 500point games as said in Errata
 
hmm...I must be the only one playing dwarfs then....as nothing has been done there yet. :(

Special characters are totally nerfed. And when I have more than a handful of characters it complains that I have too many.

Runes need updating as per the Errata.

Also, is there any answer to this question: Can Dwarfs access the common magic item list like everyone else can ? I sure hope so, as Dwarf runes are WAAAAAY overpriced.

If they can access the magic items, then again they are further nerfed as I cannot with this AB file.
 
The description and effect Shield of Ptolos (magic armour) are incorrect. The data file lists it as giving +1 armour save vs shooting attacks. In fact, it should give a 1+ armour save vs shooting attacks. A subtle but important difference ;)
 
Squirrel_nutcase.

Please understand these files are being done by 3 volunteers, none of us the authors of the original files, all of us having to teach ourselves HOW to even do some of the changes needed. 1 of the 3 was called away for a couple weeks leaving the 2 most inexperienced.

The way the files seem to be set up, the generic or multi army stuff MUST be done first or we do not even have the right options to fix some of the specific stuff... Additionally there are 3 editions worth of no-longer-used parts clogging up things and we are finding we may have to rip out and redo some of the structure to make it work correctly for 8th.

We are hopefully just getting to the army specific stuff now, and will start with the ones most likely to teach us what we need to do to fix ALL the armies. I want a fully working version, and intend to stay with it.

There are things people noticed when the FAQs first came out that have not even been looked at, the 8 lores that came out July 10th were only finished last night.

Patience grasshopper.

As we attempt to fix sections and post those sections (rather than waiting 3-4 months until we thought everything was correct) we greatly appreciate additional eyes looking for thing we missed and posting specifics. Check that patch notes each time to see what has been addressed, and if we have not yet gotten to Dwarfs perhaps look over what we HAVE gotten to and help find bugs.

My son plays Dwarfs, am am sure he wants me to fix them too!
 
First thank you so much for all the hard work. I know this sort of thing isn't easy.

Second have there been any steps to have the 8e file recognized as its own wolf-lair file so that they would host it and push the updates out for you? and then get its own forum level so we could have multiple threads running?
 
A couple of things I noticed whilst trying to create an Empire roster:

If you put more than 4 characters in it still gives the error message "Too Many Characters" and regardless of the presence of a warrior priest/Arch Lector Flagellants points still go in rare not core.

Steam Tank is still listed as T6

Will post other things when I find them, but otherwise...Great Work!
 
New version http://www.megaupload.com/?d=02PO01XU
• Added Duplicate Special / Rare validation for all armies except Lizardmen and Ogres
• Fixed all the debugging errors

Lizardmen and Ogre files are being worked on by other people so I didn't change them - I'll do it when they've finished their changes.
 
hey Guys,
Thanks again for putting together the 8th edition file - it's great! anyway, i might be missing something, but the warbanner is 35 pts in the army builder file - but in the core book, it says to use the army book values for common magic items. Am I mistaken, or is this a mistake? Just curious.

T.
 
It should use the army book values (if it's in there - not all armies have it cheaper)
Let me know if I've missed any
 
I found a minor error in the text to The power scroll from the Arcane items.
It shoud also have One use only in description.
 
A couple more issues:

1. It appears that monstrous mounts are not giving the +1 AS bonus that they should be.

My wood elves aren't getting a bonus from Great Eagles, the Forrest Dragon or the Great Stag.

2. In the Magic Armour list, the Armour of Silvered Steel is described wrongly, and giving the wrong bonus!

(it reads +2 armour save that cannot be improved, and gives a 1+ armour save!. It SHOULD say: A 2+ Armour Save that cannot be improved, and give a 2+ armour save...)

3. The Glittering Scales appears missing from the magic armour list completely. (25 points, light armour, -1 to hit the wearer in close combat)
 
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Another thought, somewhere in the composition summary it would be great if one could see the army's Fortitude and Breaking point values for the Blood and Glory scenario.

It would require the number of banners, and a breakpoint calculated based on the army size.
 
I found a small error.

In beasts, if you add the Armour of silvered steel, the lord benefits from a 1+ save, the item gives a 2+ save that cannot be modified :)

keep up- the good work! and thank you!
 
im not sure if this is a rule error or an ab error, but on my skink chief mounted on terradon with staff of the lost sun i get an error for also choosing to have a spear on him?
 
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