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Yeah agree. Even if I got around to this at some point it would BE WAY down the list of things to do. Its a very situational requirement in most games and if it was needed its easy to calculate in the one game its actually needed. Way more important are deities and custom wands and monsters and extra damage and situational text and etc.....No, unfortunately per item Hp tracking has not been added. I think the best way to track something like that at this point would probably be an adjustment that has an incrementer to set the current number of HP, and a selector to associate it with a certain item.