C
clint_lindstrom at hotmai
Guest
That makes perfect sense. Thanks for the help!
Could I get you (or anyone!) to assist with another problem?
The file I'm working on is for an ancient naval warfare rule set. The rules
specify that certain ships can make up a percentage of your fleet. For
example, a Roman fleet can consist of 20% Heavy Quadriremes. I used the
following attribute to restrict the number of Heavy Quadriremes that can
appear in a Roman fleet:
tlmt:heavyquad-pct=20@max
The problem is that the above attribute allows for 20% based on the point
total, not based on the number of models (which is what I need). Is there
anyway to restrict the number of certain unit based on the percentage of
models being used?
Thanks in advance!!!
-Clint
>From: ImhotepTheArchitect <imhotepthearchitect@yahoo.com>
>Reply-To: armybuilder@yahoogroups.com
>To: armybuilder@yahoogroups.com
>Subject: Re: [AB] Enabling Multi-Stat Attributes
>Date: Tue, 29 Oct 2002 09:10:36 -0800 (PST)
>
>
>To get stats to display as 5/4 etc. make sure that you pay attention to the
>attributes that you use to modify them. For example the base of the stat is
>5+ and you use an attribute that modifies the stat (not base stat) to +1
>then the stat will display 5+/4+. If you modify the base stat +1, it will
>display 4+
>Hope this confusing explanation makes a little sense to you.
>Cheers,
>
>You can't enter "5|4" in the box for the stat; you need to do it with the
>attributes that change a stat to have text in it (for example, stxt, and I
>think attr). I think.
>
>
>--
>Graham H. Tracey (40k3 Maintainer)
>If we can't fix it, then it ain't broke!
>40k3 Datafile Support Group: http://groups.yahoo.com/group/ab-40k3
>40k3 Datafiles Bug Tracker: http://bugtrack.lscfn.ca
>
>
>
>
>
>---------------------------------
>Do you Yahoo!?
>HotJobs - Search new jobs daily now
>
>[Non-text portions of this message have been removed]
>
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Could I get you (or anyone!) to assist with another problem?
The file I'm working on is for an ancient naval warfare rule set. The rules
specify that certain ships can make up a percentage of your fleet. For
example, a Roman fleet can consist of 20% Heavy Quadriremes. I used the
following attribute to restrict the number of Heavy Quadriremes that can
appear in a Roman fleet:
tlmt:heavyquad-pct=20@max
The problem is that the above attribute allows for 20% based on the point
total, not based on the number of models (which is what I need). Is there
anyway to restrict the number of certain unit based on the percentage of
models being used?
Thanks in advance!!!
-Clint
>From: ImhotepTheArchitect <imhotepthearchitect@yahoo.com>
>Reply-To: armybuilder@yahoogroups.com
>To: armybuilder@yahoogroups.com
>Subject: Re: [AB] Enabling Multi-Stat Attributes
>Date: Tue, 29 Oct 2002 09:10:36 -0800 (PST)
>
>
>To get stats to display as 5/4 etc. make sure that you pay attention to the
>attributes that you use to modify them. For example the base of the stat is
>5+ and you use an attribute that modifies the stat (not base stat) to +1
>then the stat will display 5+/4+. If you modify the base stat +1, it will
>display 4+
>Hope this confusing explanation makes a little sense to you.
>Cheers,
>
>You can't enter "5|4" in the box for the stat; you need to do it with the
>attributes that change a stat to have text in it (for example, stxt, and I
>think attr). I think.
>
>
>--
>Graham H. Tracey (40k3 Maintainer)
>If we can't fix it, then it ain't broke!
>40k3 Datafile Support Group: http://groups.yahoo.com/group/ab-40k3
>40k3 Datafiles Bug Tracker: http://bugtrack.lscfn.ca
>
>
>
>
>
>---------------------------------
>Do you Yahoo!?
>HotJobs - Search new jobs daily now
>
>[Non-text portions of this message have been removed]
>
_________________________________________________________________
Get a speedy connection with MSN Broadband. Join now!
http://resourcecenter.msn.com/access/plans/freeactivation.asp
------------------------ Yahoo! Groups Sponsor ---------------------~-->
Sell a Home with Ease!
http://us.click.yahoo.com/SrPZMC/kTmEAA/jd3IAA/IMSolB/TM
---------------------------------------------------------------------~->