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Warlord Corrections

  • Thread starter Thread starter hunter.rose at att.net
  • Start date Start date
H

hunter.rose at att.net

Guest
Since I'm unsure of the address, and my last message didn't seem to
make it, here it goes.




Card Vault v1.1b


Warlord Data Files v3.1




Jack of All Trades


Black Knives 54_U_310


Saga of the Storm 150_U_295


Rarity: Uncommon, should be Rare


*also, has Foil in BK




Bracers of Archery


Black Knives 267_C_310


Class: All, Clr, Ftr, Rog, Wiz should be just Ftr, Rog


*Good & Evil version is correct




Far Shot


Assassin' Strike 045_C_108


Rarity: All, Clr, Ftr, Rog, Wiz should be Ftr, Rog


By card text (RANGER and SCOUT only), it is fighter/rogue for all
intensive purpose.




Nightclaw


Siege 154_C_158


Class: None should be Class: Fighter


*As Abyssal Attack Version




Skincrawler


Siege 155_C_158


Class: None should be Class: Fighter


*As Abyssal Attack Version




True Aim


Saga of the Storm 153-R-295


Black Knives 106-R-310


Level 3: should be Level 1




Backstab


Saga of the Storm 147_U_295


Black Knives 002_U_310


Level: 2 should be Level: 3


MRP Saga of the Storm




Eyestalk of Resistance


Siege 150_U_158


Level: 4 should be 6




Catapult Crew


Black Knives 227_R_310


Rarity: Rare is Uncommon


Number should be 227_U_310


There is no Foil version




Ballista Crew


Black Knives 226_C_310


Has the SEIGE trait


MRP Black Knives (This may have been MRPed earlier in a Starter)




Fauve Mightyheart


Assassin's Strike 25_C_108


Rarity: Common should be Rarity: Rare


*there is a foil version.




Amulet of Waking


Siege 146_C_158


Level:5 should be Level: 6




Bane


Siege 021_C_158


Class: All,Clr,Ftr,Rog,Wiz should be Class: Clr




Wall of Swords


Siege 022_U_158


Class: All,Clr,Ftr,Rog,Wiz should be Class: Clr




Shadowreaver


Siege 156_R_158


Class: None should be Class: Fighter




Religious Council


Siege 020_R_158


Class: All,Clr,Ftr,Rog,Wiz should be Class: Clr




Back Alley Tavern


Siege


Level: 2 should be Level: 3




Sirenspawn


Seige 157_R_158


Class: None should be Class: wizard




Stormchaser


Seige 158_R_158


Class: None should be Class: wizard




Baron Voghul


Good & Evil 030_u_162


Rarity: Uncommon should be Rarity: Fixed




Lady Beatrix


Black Knives 124_R_310


Rarity: Rare should be Rarity: uncommon




Master Anandale


Black Knives 128_U_310


Rarity: Uncommon should be Rarity: Rare




Duchess Brymin


Assassin's Stike 001_C_108


Black Knives 127_C_310


Rarity: Common should be Rarity: Fixed




Soft Leather Armor


Saga of the Storm 126_U_295


Black Knives 299_U_310


Class: Clr,Ftr,Rog should be Class: All,Clr,Ftr,Rog


*is simply restricted against Wiz by card text




Calix's Signet


Black Knives 290_F_310


should have Faction: Elf


*since it can only attach to an Elf character




Signon's Signet


Black Knives 289_F_310


should have Faction: Deverenian


*since it can only attach to a Deverenian character




The only Fixed cards that have Foil version are from Assassin's
Strike.




The entire Abyssal Attack set should be Rarity: Fixed, and has no
number. This is an admitted nitpick.



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--- Alex Durden <hunter.rose@att.net> wrote:
> Since I'm unsure of the address, and my last message didn't seem to
> make it, here it goes.

The address should be warlord_data@yahoo.com.

Otherwise you did a great job reporting the cards - all the info I need to fix
them. Thanks!

> Jack of All Trades
> Black Knives 54_U_310
> Saga of the Storm 150_U_295
> Rarity: Uncommon, should be Rare

Are you saying it is printed on the card as a rare in both cases? Is that,
perhaps, a miss-print, or are you saying that the card is in the rare slot of a
pack as well?

> Fauve Mightyheart
> Assassin's Strike 25_C_108
> Rarity: Common should be Rarity: Rare
> *there is a foil version.

Since I know that only Rare cards get foils, if the erroneous rarity is not
"Rare", then it will not have a foil.

> Black Knives 299_U_310
> Class: Clr,Ftr,Rog should be Class: All,Clr,Ftr,Rog
> *is simply restricted against Wiz by card text

If it is restricted against Wiz, then it will not get "All" since someone
searching for "All" will assume that a Wiz can use it.

> The only Fixed cards that have Foil version are from Assassin's
> Strike.

That was not what AEG said, IIRC, but I will double check and correct any that
need to be fixed.

If I have any other questions about these changes (which I may once I get a
chance to look at the data I got from AEG) I will let you know :)


=====
---

Kuni Tetsu
Clan War rules guy
Moderator of ClanWar-l

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Sorry for not getting back to this sooner, but I don't check this list
often.

--- In cardvault@yahoogroups.com, Kuni Tetsu <kuni_tetsu@y...> wrote:
> --- Alex Durden <hunter.rose@a...> wrote:
>
> Otherwise you did a great job reporting the cards - all the info I
> need to fix them. Thanks!

Hey, I try. It helps that I'm anal, and have logic issues with the
way CV's set up that will never be resolved, but I use it because it's
far superior than trying rely on my memory when building decks from
inventory. I sent a previous list to *a* address, but I wasn't sure
if it was the right one.

> > Jack of All Trades
> > Black Knives 54_U_310
> > Saga of the Storm 150_U_295
> > Rarity: Uncommon, should be Rare
>
> Are you saying it is printed on the card as a rare in both cases? Is
> that, perhaps, a miss-print, or are you saying that the card is in
> the rare slot of a pack as well?

It's a rare. I've never seen an Uncommon "Jack...". If it was
uncommon, it wouldn't hate the card so much. (I give Jack's away as
booby prizes.)

> > Fauve Mightyheart
> > Assassin's Strike 25_C_108
> > Rarity: Common should be Rarity: Rare
> > *there is a foil version.
>
> Since I know that only Rare cards get foils, if the erroneous rarity
> is not "Rare", then it will not have a foil.

Admittedly, this is me being nitpicky.

> > Black Knives 299_U_310
> > Class: Clr,Ftr,Rog should be Class: All,Clr,Ftr,Rog
> > *is simply restricted against Wiz by card text
>
> If it is restricted against Wiz, then it will not get "All" since
> someone searching for "All" will assume that a Wiz can use it.

Sorry, I guess it's opposing states of mind. To me "All" is globl
item with exceptions, as opposed to multiclass item. I guess there is
no way to reconcile this without adding a "Classless" tag, and that's
not worth it IMO.

> > The only Fixed cards that have Foil version are from Assassin's
> > Strike.
>
> That was not what AEG said, IIRC, but I will double check and
> correct any that need to be fixed.

I'll admit I may be wrong, but the only foils I've every seen on fixed
cards are the ones that came out of Assassin's Strike, which seemed to
have a wonky print setup because of it's small set size. I know
people who would have killed already if they could get a foil Sir
Rhawn or KRUUUN!-- <clears throat> I mean Krun.

> If I have any other questions about these changes (which I may once
> I get a chance to look at the data I got from AEG) I will let you
> know :)

Hopefully I'll notice them. ;)


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OK, I have to ask. Where do you run into issues with CV's design? Inquiring
minds want to know. :-)

And what makes you certain they will "never be resolved"? I like to think
we made some huge improvements between V1.0 and V1.1, and we're planning on
adding more functionality in V1.2. So the word "never" seems a bit absolute
to me. Please explain....

-Rob

At 03:12 AM 4/29/2003 +0000, you wrote:
>...have logic issues with the way CV's set up that will never be resolved...


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


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--- Alex Durden <hunter.rose@att.net> wrote:
> Sorry for not getting back to this sooner, but I don't check this list
> often.
>
> > > Jack of All Trades
> > > Black Knives 54_U_310
> > > Saga of the Storm 150_U_295
> > > Rarity: Uncommon, should be Rare
> >
> > Are you saying it is printed on the card as a rare in both cases? Is
> > that, perhaps, a miss-print, or are you saying that the card is in
> > the rare slot of a pack as well?
>
> It's a rare. I've never seen an Uncommon "Jack...". If it was
> uncommon, it wouldn't hate the card so much. (I give Jack's away as
> booby prizes.)

Okay, I will add this to my updates for the maintenance release.

> > > Black Knives 299_U_310
> > > Class: Clr,Ftr,Rog should be Class: All,Clr,Ftr,Rog
> > > *is simply restricted against Wiz by card text
> >
> > If it is restricted against Wiz, then it will not get "All" since
> > someone searching for "All" will assume that a Wiz can use it.
>
> Sorry, I guess it's opposing states of mind. To me "All" is globl
> item with exceptions, as opposed to multiclass item. I guess there is
> no way to reconcile this without adding a "Classless" tag, and that's
> not worth it IMO.

Is anyone actually likely to search for classless items, rather than checking
for a particular class for whose items they are searching? It might be worth
adding, I suppose.

> > > The only Fixed cards that have Foil version are from Assassin's
> > > Strike.
> >
> > That was not what AEG said, IIRC, but I will double check and
> > correct any that need to be fixed.
>
> I'll admit I may be wrong, but the only foils I've every seen on fixed
> cards are the ones that came out of Assassin's Strike, which seemed to
> have a wonky print setup because of it's small set size. I know
> people who would have killed already if they could get a foil Sir
> Rhawn or KRUUUN!-- <clears throat> I mean Krun.

I go off the data that AEG gives me, for the most part. For the older sets I
got the data off of a web data base... I see your point, and will double-check
this one and include it in the maintenance release.


=====
---

Kuni Tetsu
Clan War rules guy
Moderator of ClanWar-l

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You can already filter cards that do NOT have a tag (or tags) within CV.
Within the Filter mechanism, pick a tag group, then click on the small
button at the top next to "Required Tags". Select the "Exclude" option and
then mark the tags that you do NOT want.

Hope this helps,
Rob

At 06:10 AM 4/29/2003 -0700, you wrote:
> > Sorry, I guess it's opposing states of mind. To me "All" is globl
> > item with exceptions, as opposed to multiclass item. I guess there is
> > no way to reconcile this without adding a "Classless" tag, and that's
> > not worth it IMO.
>
>Is anyone actually likely to search for classless items, rather than checking
>for a particular class for whose items they are searching? It might be worth
>adding, I suppose.


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


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--- In cardvault@yahoogroups.com, Kuni Tetsu <kuni_tetsu@y...> wrote:

> Is anyone actually likely to search for classless items, rather than
> checking for a particular class for whose items they are searching?
> It might be worth adding, I suppose.

I haven't heard of it, and it would be change that only affects one
card that does not get a lot of use. Don't go out of your way on the
account of my warped views of card traits.



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--- In cardvault@yahoogroups.com, Rob Bowes <rob@w...> wrote:
> OK, I have to ask. Where do you run into issues with CV's design?
> Inquiring minds want to know. :-)
>
> And what makes you certain they will "never be resolved"? I like to
> think we made some huge improvements between V1.0 and V1.1, and
> we're planning on adding more functionality in V1.2. So the word
> "never" seems a bit absolute to me. Please explain....

Admittedly, a healthy bit of this is the way the *databases* are set
up, which is out of your control. For example, I sort my L5R cards by
Dynasty and Fate, and then the subgroups. The last time I asked for
this, I got the impression that, since you can already exclude one or
the other using card types, a Dynasty/Fate tab wasn't coming (and I
agree that more tabs = more headaches.) I was ordering my warlord
cards Characters/Items/Actions, and there is no way to replicate this
sort in CV because its arbitratry, not logical. [shrug] I'm just
wierd that way. I guess if there was a way to dictate the sort on a
particular tab, you could do it, but the programmers know more than I
do about just how difficult that would be. For now, I just have to
adjust my mindset when entering cards I've sorted in a non-CV way.

As for the upgrades, yes, 1.1 was the shiznits so far. The only
recommendation I can give is more Keyboard controls. Database entry
and mouse work do not mix, no matter how much Microsoft insists. CV
is a specialized database, and shoudl be controlable completely with
the keyboard so has to reduce and hand movement, unless those
keyboards with the eraser point mice built in have become standard.


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so this means we can put you down for another vote on the "please
expose the query language" camp? ;)

Hear that, Rob? ;)

Abilio

--- Alex Durden <hunter.rose@att.net> wrote:
> --- In cardvault@yahoogroups.com, Rob Bowes <rob@w...> wrote:
> > OK, I have to ask. Where do you run into issues with CV's design?
> > Inquiring minds want to know. :-)
> >
> > And what makes you certain they will "never be resolved"? I like
> to
> > think we made some huge improvements between V1.0 and V1.1, and
> > we're planning on adding more functionality in V1.2. So the word
> > "never" seems a bit absolute to me. Please explain....
>
> Admittedly, a healthy bit of this is the way the *databases* are
> set
> up, which is out of your control. For example, I sort my L5R cards
> by
> Dynasty and Fate, and then the subgroups. The last time I asked
> for
> this, I got the impression that, since you can already exclude one
> or
> the other using card types, a Dynasty/Fate tab wasn't coming (and I
>
> agree that more tabs = more headaches.) I was ordering my warlord
> cards Characters/Items/Actions, and there is no way to replicate
> this
> sort in CV because its arbitratry, not logical. [shrug] I'm just
> wierd that way. I guess if there was a way to dictate the sort on
> a
> particular tab, you could do it, but the programmers know more than
> I
> do about just how difficult that would be. For now, I just have to
>
> adjust my mindset when entering cards I've sorted in a non-CV way.
>
> As for the upgrades, yes, 1.1 was the shiznits so far. The only
> recommendation I can give is more Keyboard controls. Database
> entry
> and mouse work do not mix, no matter how much Microsoft insists.
> CV
> is a specialized database, and shoudl be controlable completely
> with
> the keyboard so has to reduce and hand movement, unless those
> keyboards with the eraser point mice built in have become standard.
>
>
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> I was ordering my warlord
> cards Characters/Items/Actions, and there is no way to replicate this
> sort in CV because its arbitratry, not logical.

I can understand that. I order my clan-specific L5R cards
Personalities/Holdings/Ancestors/Items/Spells





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--- Alex Durden <hunter.rose@att.net> wrote:
> Admittedly, a healthy bit of this is the way the *databases* are set
> up, which is out of your control. For example, I sort my L5R cards by
> Dynasty and Fate, and then the subgroups. The last time I asked for
> this, I got the impression that, since you can already exclude one or
> the other using card types, a Dynasty/Fate tab wasn't coming (and I
> agree that more tabs = more headaches.)

I would not go as far as saying it is not coming... but it is somewhat low
priority compared to getting the last of the cards into the database and
getting all the corrections in for the old cards plus Heaven and Earth.


=====
---

Kuni Tetsu
Clan War rules guy
Moderator of ClanWar-l

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At 02:12 PM 4/30/2003 +0000, you wrote:
>I guess if there was a way to dictate the sort on a
>particular tab, you could do it, but the programmers know more than I
>do about just how difficult that would be. For now, I just have to
>adjust my mindset when entering cards I've sorted in a non-CV way.

From your description, I think this is something controlled by the data
file author and not directly related to CV itself. Most authors welcome
suggestions for improving how things are broken out for filtering and
sorting, as well as ideas for additional rules and statistics. Sometimes,
it just takes a bit of time to get it all implemented.

>The only
>recommendation I can give is more Keyboard controls. Database entry
>and mouse work do not mix, no matter how much Microsoft insists. CV
>is a specialized database, and shoudl be controlable completely with
>the keyboard so has to reduce and hand movement, unless those
>keyboards with the eraser point mice built in have become standard.

A lot of work went into adding keyboard support in V1.1. What additional
keyboard support is most important to you? Please give me a list of the top
items that are still missing and we'll strive to get them added in the next
update.

Thanks, Rob

---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


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