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Not 100% sure. I will add it to the list to take a look at...Is it a bug that you can't add money to NPC/Monsters? I'm putting my monsters in and would like to put their treasure on them but can't add money.
Is it a bug that you can't add money to NPC/Monsters? I'm putting my monsters in and would like to put their treasure on them but can't add money.
Is it a bug that you can't add money to NPC/Monsters? I'm putting my monsters in and would like to put their treasure on them but can't add money.
~ If not activated get out now!
doneif (field[pIsOn].value <> 1)
~ Show the Journal tab so we can add XP and GP
perform hero.delete[Hero.NoAdvance]
So I looked into this a little and yea not a bug. Its designed to hide the Journal tab for NPCs.
So what you guys can do is make an adjustment that runs the following script:
First/10000
Code:~ If not activated get out now! doneif (field[pIsOn].value <> 1) ~ Show the Journal tab so we can add XP and GP perform hero.delete[Hero.NoAdvance]
In the words of my daughter: "Alright...if you really want me to." Sorry, you'll have to imagine the deep sigh and exasperated tone.
(adjustment added)
Thanks! Trying to see things from LW point of view and I think that it would be a better fit in the community then in CORE.
So I looked into this a little and yea not a bug. Its designed to hide the Journal tab for NPCs.
So what you guys can do is make an adjustment that runs the following script:
First/10000
Code:~ If not activated get out now! doneif (field[pIsOn].value <> 1) ~ Show the Journal tab so we can add XP and GP perform hero.delete[Hero.NoAdvance]
Looks like Sendric will be adding it to the community set in the future FYI.Shadow, where would we add this "adjustment"?
Like mentioned above, I resorted to making all PCs since the NPC lacks the ability for a log, journal or the ability to progress them.
Thanks Shadow... and thanks Sendric.....Looks like Sendric will be adding it to the community set in the future FYI.
Until then. Start the editor and make a new .user file or open an existing one. Go to "General->Adjustments". Click "New Blank" and give it a name like "Show Journal". Give it a Unique ID like "pShowJrnl". Then click on "Eval Scripts" and add a new one at timing of First 10000. Then copy and paste the above script into the text window.
Save and do "Test Now!". Now you have a new adjustment you can add to your character that causes the "Journal" tab to display even for NPCs.![]()
doneif (field[pIsOn].value <> 1)
In the Encounter Builder for D20 3.5 the "Goblin, 1st-Level Warrior" has a listed CR of 3. It's supposed to be 1/3.
So I thought I would share a sneak peek of one of the d20 changes I was working on. This is for the "In-Play" tab actually as it needed an update to use better UI mechanics. So while doing that I changed the layout to more logically break up the sections. This gives more room and prepares d20 better for future enhancements:
Also shows how some of us are here working while the LW guys are off partying at GenCon!![]()
Looks awesome, Shadow. Really looking forward to the next release!
<sarcasm>Those guys are so lazy.</sarcasm>
So I thought I would share a sneak peek of one of the d20 changes I was working on. This is for the "In-Play" tab actually as it needed an update to use better UI mechanics.