A new update of the Mutants & Masterminds Third Edition files for Hero Lab is now available from the automatic updates mechanism within Hero Lab.
This update adds the Gamemaster's Guide and the Supernaturals Handbook, as well as some bug fixes.
Here's the change list for this update:
Enhancements & Changes
Bug Fixes
This update adds the Gamemaster's Guide and the Supernaturals Handbook, as well as some bug fixes.
Here's the change list for this update:
Enhancements & Changes
- Material from the Supernaturals Handbook has now been added to the dataset, including new archetypes, equipment, and the corruption mechanics.
- Optional rules and equipment from the Gamemaster's Guide have now been added.
- Supporting characters from the Gamemaster's Guide have been added as stock characters.
- Maneuvers are now listed on the in-play tab, along with their maximum modifiers when applicable.
Bug Fixes
- Temporary adjustments on the adjustments tab were causing the in-play tab to show as invalid.
- Improvised Tools was marked as a combat advantage.
- It was possible to reduce the PP cost of a power below 1 PP with flat cost modifiers.
- Comprehend (plants) was costing 1 rank instead of 2.
- Custom descriptors weren't displaying correctly on the printed character sheet.
- Area (perception) now costs 2 PP/rank for sense-dependent powers.
- The Density extra on Growth wasn't eliminating the penalty to active defenses or applying its speed penalty.
- Defensive Roll was applying its full bonus when the character was defenseless or vulnerable.
- Elongation now adds to grabs.