Greetings,
We just released V1.1h, and there's a whole bunch in this release for everyone. Whether you're adding your own custom material or just using all the SRD material, there's a lots of stuff you'll like in this release!
The V1.1h update includes a some significant enhancements for editing custom material. This includes improvements to the Editor, simplified creation of classes and other things, and scripting macros that make common script code much clearer and easier to utilize. We've also added some key things for d20 content, including basic Psionics support and lots of new adjustments.
The following is a list of some of the key highlights for this release...
1. - edit - communications problem! this feature didn't make it into the d20 system files. it'll be included in a future update. -
2. Added and deleted data files are now detected and automatically force a re-compile. This is useful when sharing files with others and at times when creating your own custom material.
3. In the Editor, removed the buttons at the top of the screen and replaced them with a single button named "Test Now!". If file saving or compilation is required, they are done automatically. This greatly streamlines adding custom material.
4. The "Create Panel" button now automatically saves and compiles the data files, instead of asking you to do it yourself.
5. Added the basics of psionics. The Psionic Warrior and Psion classes are now present, along with all psionic powers, skills and feats. More psionic classes will be added in future updates. Until then, the remaining psionic classes can be readily added using the editor.
6. Added the ability to print all the spells in your spellbook.
7. Added spell / power save DC to the standard character sheet output.
8. Added a ruleset, "Use Action Points", that adds an "Action Points" charge to the In-Play tab.
9. Added many new adjustments, including a generic counter, initiative, armor class, class skills and weapon & armor proficiencies.
10. Simplified the creation of classes in the editor.
11. You can now assign bonus feats to custom classes.
As always, the complete list of program changes will be found in the readme.txt file installed with the update. The complete list of d20 data file changes will be found in the data file FAQ.
Have fun!
-Rob
We just released V1.1h, and there's a whole bunch in this release for everyone. Whether you're adding your own custom material or just using all the SRD material, there's a lots of stuff you'll like in this release!
The V1.1h update includes a some significant enhancements for editing custom material. This includes improvements to the Editor, simplified creation of classes and other things, and scripting macros that make common script code much clearer and easier to utilize. We've also added some key things for d20 content, including basic Psionics support and lots of new adjustments.
The following is a list of some of the key highlights for this release...
1. - edit - communications problem! this feature didn't make it into the d20 system files. it'll be included in a future update. -
2. Added and deleted data files are now detected and automatically force a re-compile. This is useful when sharing files with others and at times when creating your own custom material.
3. In the Editor, removed the buttons at the top of the screen and replaced them with a single button named "Test Now!". If file saving or compilation is required, they are done automatically. This greatly streamlines adding custom material.
4. The "Create Panel" button now automatically saves and compiles the data files, instead of asking you to do it yourself.
5. Added the basics of psionics. The Psionic Warrior and Psion classes are now present, along with all psionic powers, skills and feats. More psionic classes will be added in future updates. Until then, the remaining psionic classes can be readily added using the editor.
6. Added the ability to print all the spells in your spellbook.
7. Added spell / power save DC to the standard character sheet output.
8. Added a ruleset, "Use Action Points", that adds an "Action Points" charge to the In-Play tab.
9. Added many new adjustments, including a generic counter, initiative, armor class, class skills and weapon & armor proficiencies.
10. Simplified the creation of classes in the editor.
11. You can now assign bonus feats to custom classes.
As always, the complete list of program changes will be found in the readme.txt file installed with the update. The complete list of d20 data file changes will be found in the data file FAQ.
Have fun!
-Rob