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Using two-handed weapons, one-handed

zarlor

Well-known member
In 50 Fathoms there is an Edge called "Oversized Weapon master" that allows a character to use a 2-handed weapon in one hand. I wouldn't mind trying to implement it, but I'm not exactly sure how. The best example I have right now is the one in the Code thread that JBear did, but that's for putting onto the weapon itself. I just can't seem to wrap my head around how to check for the Equipment.TwoHand tag an either remove it or change it or otherwise get Hero lab to ignore its effects. Anyone else have some ideas on this?
 
Would love this as a racial trait as well. Working on implementing a Half-Ogre / Giant variant into my game, and that is one of their benefits.
 
Looking again at JBear's code in the Common Codes thread maybe the way to do it would be to check for the Equipment.TwoHand tag on an equipped weapon and if it's there just add an extra hand. Let me play around with it and see if I can come up with something...
 
Check the other thread for my solution... I went the other way and if you have the edge I remove the Two Hand tag from the melee weapons.
 
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