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Unit Size to Weapon Limit

  • Thread starter Thread starter kamero82 at yahoo.com
  • Start date Start date
K

kamero82 at yahoo.com

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Lol....sorry, one more question. In ABCreate, how do you get a
weapon to have a range of 0-5 BUT also have a max of the number of
models in the unit? So a 3 man unit can't get 5 guns....but a unit
of 5 can.


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--- In armybuilder@yahoogroups.com, "kamero82" <kamero82@y...> wrote:
> Lol....sorry, one more question. In ABCreate, how do you get a
> weapon to have a range of 0-5 BUT also have a max of the number of
> models in the unit? So a 3 man unit can't get 5 guns....but a unit
> of 5 can.

One way is a make a hidden stat (eg, 'alpha') then in the option's
special attributes put 'stat:alpha+1. In the unit's external
attributes put 'lcmp:alpha<#+1'


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At 12:04 AM 9/16/2003, you wrote:
>Lol....sorry, one more question. In ABCreate, how do you get a
>weapon to have a range of 0-5 BUT also have a max of the number of
>models in the unit? So a 3 man unit can't get 5 guns....but a unit
>of 5 can.

You can use a unit external attribute, 'must:option=Whatever@max=#', to
ensure that no user can ever take more Whatevers than there are models in
the unit.


--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com



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