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Unarmed Strike: 1d3-5

Pooptickler

Well-known member
I'm making an Ysoki Mechanic for Starfinder Society, and I'm noticing that, despite having 10 Strength, his unarmed strike and his combat knife are coming up as +0 1d3-5 and 1d4-5, respectively.

And then there's my combat drone, with Multiweapon Fighting and two clubs, dealing -1/-1 1d6-3.

I know that the top one is a bug, but I'm not sure on the second one.
 
Open the ability, and find "Archaic" - turn it off, so that it's no longer showing you the -5 to damage with archaic weapons against modern armors (which is pretty much everything I've encountered when I've played Starfinder).
 
Also after selecting the Drone, HLO still wants me to select a Cortex.


Could you please give more detail on how to reproduce this issue?


Also, as a reminder, in HL, you can click the gear icon at the top right, and choose "Bug Report" from that list to send the bug reports directly, instead of to our forums.
 
Could you please give more detail on how to reproduce this issue?


Also, as a reminder, in HL, you can click the gear icon at the top right, and choose "Bug Report" from that list to send the bug reports directly, instead of to our forums.

I didn't know that about the bug thing, I'm sorry.

And I'm not sure about how to detail this, I selected the Drone from the Artificial intelligence, but it still says "Artificial Intelligence: Resource Underspent: 0 of 1" with the Cortex being the only option. I'm not sure if removing the Drone will fix this.

On another note, since I'm here, the Drone page is telling me "You should accept your starting cash on the Classes tab before adding weapons, armor or gear."
 
Last edited:
No, you just need to do what it says, accept your starting cash on the classes tab.

It is a bug that I have personally reported for a drone in my profile. The starting wealth has been accepted on the Mechanic's page, but the drone page still has the message. There is no classes tab for a drone.
 
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