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Two Classes, Same Unique ID

ErinRigh

Well-known member
I have been spending an exorbitant amount of time coding in the Ultimate Gladiator Class from TPK Games. I am about 20 hours in, and I took a break to help TobyFox, get the D&D conversion stuff ready and thus dloaded his Dark Sun files

Now I have two Gladiator Classes with the same unique ID (cGladiator), I don't want to have to change my ID because it is tied to about half of a list of 150 or so custom abilities, and I can't ask Toby to change the Dark Sun one, so what I'm asking is;

Is there a way that I can have my class overrule his, so that the program ignores his and uses mine? I don't want to lose the rest of the Dark Sun stuff, but I don't want to waste my work either?
 
Easier solution would be to rename yours. If you open the .user files in something like Notepad++ and just do a mass replace on your files it should take ~3 minutes to fix the issue.
 
Should have asked me about this problem, though I would have given the same answer about renaming in Notepad++

it can be a pain, but it is possible.
 
I have been spending an exorbitant amount of time coding in the Ultimate Gladiator Class from TPK Games. I am about 20 hours in, and I took a break to help TobyFox, get the D&D conversion stuff ready and thus dloaded his Dark Sun files

Now I have two Gladiator Classes with the same unique ID (cGladiator), I don't want to have to change my ID because it is tied to about half of a list of 150 or so custom abilities, and I can't ask Toby to change the Dark Sun one, so what I'm asking is;

Is there a way that I can have my class overrule his, so that the program ignores his and uses mine? I don't want to lose the rest of the Dark Sun stuff, but I don't want to waste my work either?
You should already be using a Unique Two Letter ID for EVERYTHING you are creating. If you have not done this do it now for EVERYTHING. Especially BEFORE you release into the wild because changing Unique ID's later means breaking peoples characters.

The easy way of doing this is in the editor go to "Tools->Set User Identifier".

In addition DO NOT make 7 character Class ID's. cHelpGld is also wrong and needs to be avoided. Use all 10 Characters and again add in your two digit value so you end up with cHelpERGld instead.

You Unique ID must be Unique across every single thing to ever be added to HL in Pathfinder starting today and into the future. :)
 
I second what Shadow said. Otherwise you are opening yourself up to situations like what happened with when Ultimate Wilderness was released. :/
 
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