What am I doing wrong?
Eval script:
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
field[abValue].value += maximum(herofield[tHitDice].value, 1)
~ add that bonus to our magic levels
hero.child[pCasterLev].field[Bonus].value += field[abValue].value
hero.child[pExtraMag].field[Bonus].value += field[abValue].value
Eval script:
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
field[abValue].value += maximum(herofield[tHitDice].value, 1)
~ add that bonus to our magic levels
hero.child[pCasterLev].field[Bonus].value += field[abValue].value
hero.child[pExtraMag].field[Bonus].value += field[abValue].value