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Trying to add a feat to increase Attuned items

jjashley

Well-known member
Hi as the subject says trying to add a feat that increases the attuned items from 3 to 5. I found the field tAttunMax.value but not sure exactly how to change it from 3 to 5. The feat currently is something that is on Jarlaxle in Dragon Heist. Reads as follows:

Master Attuner. Jarlaxle can attune to up to five magic items, and he can attune to magic items that normally require attunement by a sorcerer, warlock, or wizard.

I'd like to have it as feat that can be taken at higher levels. Any ideas on the best way to change the 3 to a 5?

I assume the script would be like this:
Post-levels 10000

doneif (field[abilActive].value = 0)

hero.child[xxxxxx].field[tAttunMax].value += 5

I just can't figure out what goes in xxxxxx area.
 
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So this is a HERO field and it has a special transition to get to it.

Code:
herofield[tAttunMax].value += 2

Also note the community pack already has an adjustment to increase/decrease attunement in it.
 
Thought I had checked the community pack, but then I do think I'm going a bit senile, I tend to think I have done a lot of things that I haven't.

Thanks Shadow.
 
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