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True Dragons as a Monster Class

frumple

Well-known member
I am experimenting in trying to make true dragons a monster class with 12 levels for the age categories. (I want to try to do it this way because of some templates that have dragon age categories as requirements for certain abilities granted)

I have it mostly working, however it does not calculate the hit points correctly. When I add a level of the specific dragon class it only adds 1d12 for HP, not the number of HD I specified in it HD Progression table.

Is this a bug, or am I missing something?
 
Because classes in general only obtain one HD per level, I would guess that the same is what is happening here. Monster classes behave very much like character classes, in that they gain only 1 HD per level. I'm not entirely sure, as I don't have the Pathfinder files, but I think there is an adjustment already there that gives a dragon an age category, on the Adjustment Tab. Someone correct me if I'm wrong.
 
The dragon Age category adjustment is part of the d20 community files, it's not in HL.

If all you need this for is age category prereqs, couldn't you just have it be valid using wildcards? All the true dragons have rXXX where "XXX" is the first couple letters of the age category. This doesn't hold for magma dragons and possibly others, but you could add them as well.

For example, if requires Ancient age category.
validif (#hasrace[rAnci?] + #hasrace[rWyrm?] + #hasrace[rGWyr?] <> 0)

validif (#hasrace[rAnCrysDra] + #hasrace[rAnMagmDra] <> 0)
 
I guess I will have to do that. I was hoping for something a little more robust that could handle any future dragons that are added to the bestiary.

Hmm... another idea I just had is make the wyrmling the base race for the dragon and have a template that applies the age catagory. I will experiment and see what happens.
 
It's not Pathfinder-ized, but Dragon #320 and #332 have rules for playing leveled dragons up through ECL 20, Savage Species style. That includes extrapolated-out levels for all the 'in between' points. You'd have to do the re-extrapolation yourself for the Pathfinder equivalents, but you could use that as a base.
 
Actually I have found a potential better solution. I am working on a customization menu for a base dragon type via the configurable and R Cust Special tabs.
 
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