M&M is full of trade-off feats that let you increase a game stat while decreasing another. Power Attack is an example of this type of feats.
Most characters have at least one of these feats, and there are some character archetypes that are based on these feats.
In large battles keeping track of these adjustements can quickly become a pain.
Unless I am mistaken the only way to manage these feats in HL is by creating some custom adjustments, which is unwieldy.
I would suggest to ceate a system to keep track of these feats inside the combat or adjustment panels.
Most characters have at least one of these feats, and there are some character archetypes that are based on these feats.
In large battles keeping track of these adjustements can quickly become a pain.
Unless I am mistaken the only way to manage these feats in HL is by creating some custom adjustments, which is unwieldy.
I would suggest to ceate a system to keep track of these feats inside the combat or adjustment panels.