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Tracker 2d 4

I'd provide a array-based menu on the special for the user to enter what they rolled. Yes, you could generate a random number, but there's no way to make that number permanent - the program would re-roll it any time the character was recalculated (every time it's loaded, printed, or the user changes anything). Or just set the max to 8 and let the user mark off a few uses right at the beginning to leave the remaining value at whatever they rolled.
 
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