ShadowChemosh
Well-known member
Is their a way besides using hero.childlives[] to test to see if a thing is actually live on a hero?
The issue is that hero.childlives[] requires a hardcoded Thing ID. I have a dozen Racial Custom Specials that will have the same exact script where I need to know if I am in a Live state or not and I didn't want to have to type in the Thing ID into each unique script. Hopefully that makes sense.
Is their a different test where I could use a variable for the Thing ID at least?
Thanks
The issue is that hero.childlives[] requires a hardcoded Thing ID. I have a dozen Racial Custom Specials that will have the same exact script where I need to know if I am in a Live state or not and I didn't want to have to type in the Thing ID into each unique script. Hopefully that makes sense.

Is their a different test where I could use a variable for the Thing ID at least?
Thanks