I am working on the templates from Tome of Horrors Complete. I have two questions.
1) The Dire template adds HD based on the creature size. I got the HD adding correct, but I am not getting additional skill points and feats as one would expect from additional HD. I am wondering if it is a timing issue. Here is the script I am using:
2) The abomination template takes two different animals, vermin, or humanoids and merges them. I was thinking of using a configurable to allow the user to select the second creature, but how do I make a configurable menu consisting of all creatures of the above types?
1) The Dire template adds HD based on the creature size. I got the HD adding correct, but I am not getting additional skill points and feats as one would expect from additional HD. I am wondering if it is a timing issue. Here is the script I am using:
Code:
Post-Levels 100
var hd as number
hd = hero.findchild[BaseRace].tagcount[Hero.HitDice]
~ add hd
var min as number
var addHD as number
if (hero.tagis[Size.Fine] <> 0) then
min = 2
addHD = 1
elseif (hero.tagis[Size.Diminutive] <> 0) then
min = 2
addHD = 1
elseif (hero.tagis[Size.Tiny] <> 0) then
min = 2
addHD = 1
elseif (hero.tagis[Size.Small] <> 0) then
min = 2
addHD = 1
elseif (hero.tagis[Size.Medium] <> 0) then
min = 4
addHD = 3
elseif (hero.tagis[Size.Large] <> 0) then
min = 6
addHD = hd
elseif (hero.tagis[Size.Huge] <> 0) then
min = 6
addHD = hd
elseif (hero.tagis[Size.Gargantuan] <> 0) then
min = 6
addHD = hd
elseif (hero.tagis[Size.Colossal] <> 0) then
min = 6
addHD = hd
endif
if (hd + addHD < min) then
field[tmHitDice].value = min
else
field[tmHitDice].value = addHD
endif
2) The abomination template takes two different animals, vermin, or humanoids and merges them. I was thinking of using a configurable to allow the user to select the second creature, but how do I make a configurable menu consisting of all creatures of the above types?