Davout_1806
Member
In the Tactical Console is there a way to track duration of spells/conditions or a way to add events to signal a spell/condition has expired?
A work around I thought of was to import an "event" character and set its name to a note that identifies the condition and the round it ends. I was hoping there was a cleaner way. With a lot of characters and conditions it could get out difficult to manage.
Thanks.
A work around I thought of was to import an "event" character and set its name to a note that identifies the condition and the round it ends. I was hoping there was a cleaner way. With a lot of characters and conditions it could get out difficult to manage.
Thanks.