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SV: Looking for new Tyranids codex for Army builder

  • Thread starter Thread starter np at tagarno.dk
  • Start date Start date
At 17:27 08/02/2001 +0100, you wrote:

>I really dont see at problem in giving Hive Tyrants mutations. To do so
>say will generally have to pay A LOT for the stuff anyway. I guess, that
>we will all reach an agreement about the fact, taht the "worst" mutation
>is Exceptional size. This mutation costs 49 points AND the tyrant needs
>atleast to guards, costing another 90 points (while the ofcourse gives two
>models). This makes this brood cost around 300 points. That is a lot!

Hmm... I wouldn't count the Hive Tyrant and his attached Tyrant Guard as a
"brood"; rather, they'd be two broods.


>Well that was sort of what I was thing when I wrote my comment....
>I guess I feel that a species derived form the Tyrant genus is still a
>Tyrant and thus it can have a bodyguard. It has not been made harder to
>kill and it is still a HQ unit. It also says that it is a monsterous
>creature and follows the special rules on page 6&7 - where it is stated
>that a Monsterous creature may join a unit of Tyrant guards (not quite the
>same, but).
>Maybe Tim has an oppinion on this matter. My oppinion is clear: if it
>does not take wings, it can be followed by guards.
>(Btw: we are not talking about a mutated tyrant here, but of a "species
>derived form the Tyrant genus").

If it didn't include the bit about monstrous creatures, and instead said
"All special rules for the Hive Tyrant apply", I'd agree with you. But it
doesn't mention it...

> >No they aren't. Warp Blasts cost 20 for normal bods, 25 for Zoanthropes, in
> >my codex.
>Found the problem: Standard HT warpblast cost 20. Derived HT Warpblast
>cost 25 - go figure!

FFS :)

GW editing strikes again.


> >> Actually this has to be modified a bit: Rippers never change
> >> category, neither with wings nor with leap - they are always troops.
> >>
> >> Gaunts, Warriors with wings are Fast attack, but no creatures change
> >> category when they get Leaping ability.
> > Check the summary table on page 36 :( INCOMPETENCE = MAXIMUM
>
>Damm, had completely missed that table! I read under the modification
>tables. Here only the gaunt/warriors mention the category change.
>My fault.
>
>Btw: Take an INCOMPETENCE dose yourself......its on page 38! :)

Be silent, Mr Blue Text. :)

> >> Anyone got any ideas as to whether to pay attention to the table, or the
> >> text in the individual species rules? I'm probably going to say to hell
> >> with the table, but someone might have some ideas...
>
> Well is there any problem?
>Gaunts with wings are fast attack - says so in both the table and the
>notes - no problem.
>
>The warriors are a bit muddled.
>The notes say that:
> 2+ HW equals heavy support.
> Wings equals Fast attack
> (not a word about HQ)
>
>The tables says (as I understand it):
>Warriors, with both wings and HW, chages to Heavy Support.
>Warriors, with either wings or HW (not both), bought as HQ are still HQ -
>otherwise FA or Heavy Support.
>
>So the problem is: is it possible to buy a HQ brood of 9 warriors, give
>them all vennom cannons or barbed stranglers, and then still call it a HQ
>brood?

Exactly. :(


--
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