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Subsection for each participant in a scene

daudvyd

Active member
I'm having some difficulty customizing Realm Works. I'd like to create a subsection called "Participant Profiles" in the Scene category. It would start with a single profile, but I would manually add a profile for each additional participant. A profile starts with three text fields:

Participant John Walker [links to the individual]
Initial State: John begins the scene on the floor desperately looking for his contact lens.
Goal: John wants to find his contact lens.

The profile then has one or more "condition blocks" with three text fields each:

Condition: Someone decides to help John look for his contact lens
Response: John becomes less desperate and thanks them repeatedly.
Dialogue: This is the 3rd time this month! Do you believe it? Thank you so much for help. If we find it--I'll buy you a beer.

Condition: Someone steps on John's contact lens
Response: John becomes furious and violent
Dialogue: You moron! Why can't you be more careful? You are either going to buy me a new contact lens or get a free knuckle sandwich in the face!

Can someone explain to me how to do this? I've opened the "manage categories" section and created a new category "Participant Profile". However, should I be editing the Scene Category instead? How can I make it so that the "condition blocks" are added as a single unit? Whenever I try to add below or add above, Realm Works always says add "custom" and never lets me add a ready-made category with all its fields.
 
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This has been an ongoing headache with RW.

You cannot get RW to let you have duplicate sections in a category definition anymore and it will not automatically add an existing section definition if one is already in the topic.

The best you can do is define the structure you want, once, in a modified scene category and then manually copy the subsections and snippets as you need them.
 
This used to be possible. Then for reasons that had to do with the way exporting was implemented it was done away with. I don't think any users were terribly happy about it.
 
Thank you. I might try to implement it within a single text field then for each of the blocks, something like "[IF] x happens [THEN] character does y & z [DIALOGUE] "I've vowed to attack anyone who does x, prepare thyself for y & z!"
 
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