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Star Trek CCG

  • Thread starter Thread starter sigilbearerrich at yahoo.
  • Start date Start date
S

sigilbearerrich at yahoo.

Guest
I wonder if anyone is doing a Star Trek CCG file?

Please let me know, I am very interested


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To my knowledge, no one has yet located a usable electronic version of
complete spoiler data for the game. The PDF on the Decipher site is a very
poor resource for this purpose. What's needed is a spreadsheet, database,
or something along those lines that has each field of data separately
identified. If you are aware of such a resource, please let us know.

Thanks, Rob

At 07:20 PM 4/13/2003 +0000, you wrote:
>I wonder if anyone is doing a Star Trek CCG file?
>
>Please let me know, I am very interested


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


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--- In cardvault@yahoogroups.com, Rob Bowes <rob@w...> wrote:

Decipher use cut/copy protection in Quark as their PDFs are produced.
There must be some program that strips the protection off PDFs (I
know, a bit dodgy) and can get the plain text.

Dave

> To my knowledge, no one has yet located a usable electronic version
of
> complete spoiler data for the game. The PDF on the Decipher site is
a very
> poor resource for this purpose. What's needed is a spreadsheet,
database,
> or something along those lines that has each field of data
separately
> identified. If you are aware of such a resource, please let us know.
>
> Thanks, Rob
<<SNIP>>


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After extracting the PDF contents, we would have all the plain text that
now needs to be intelligently parsed. Unfortunately, writing such a parser
would require a LOT of work due to the subtle inconsistencies across cards.
Yes, this COULD be done. However, the PDF data represents a very poor
resource for this purpose compared to a spreadsheet or database that
already has all the material pulled into individual fields. That's what I'm
hoping someone has. If not, then someone will ultimately have to write the
PDF contents parser, which will likely require lots more work. That's what
I'd like to avoid. :-)

-Rob


At 09:08 AM 4/17/2003 +0000, you wrote:
>--- In cardvault@yahoogroups.com, Rob Bowes <rob@w...> wrote:
>
>Decipher use cut/copy protection in Quark as their PDFs are produced.
>There must be some program that strips the protection off PDFs (I
>know, a bit dodgy) and can get the plain text.
>
>Dave
>
> > To my knowledge, no one has yet located a usable electronic version
>of
> > complete spoiler data for the game. The PDF on the Decipher site is
>a very
> > poor resource for this purpose. What's needed is a spreadsheet,
>database,
> > or something along those lines that has each field of data
>separately
> > identified. If you are aware of such a resource, please let us know.
> >
> > Thanks, Rob


---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (559) 658-6995
Lone Wolf Development www.wolflair.com


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David Bate wrote:

> --- In cardvault@yahoogroups.com, Rob Bowes <rob@w...> wrote:
>
> Decipher use cut/copy protection in Quark as their PDFs are produced.
> There must be some program that strips the protection off PDFs (I
> know, a bit dodgy) and can get the plain text.
>

send me a link to the pdf files. Acrobat (full version) can save it a
rich text.
I'll do that and send you the text files.

--
Jim Williamson <jim@timewarpcomics.com <mailto:jim@timewarpcomics.com>>
TimeWarp Comics & Games
(973) 857-9788
www.timewarpcomics.com <http://www.timewarpcomics.com>



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