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SR5: Building the Pefect Beast

I found this post from April 27 of this year:

The "Building the Perfect Beast" optional rule set is mentioned if you go to mod a drone, but I can't seem to find how you activate that optional rule.

I don't see a response and have the same question. Is there a way to customize drones?
 
To use the vehicle mod rules instead of the drone mod rules, pick a vehicle mod out of the list as your first mod, then only vehicle mods will be available to that drone from then on. They're all the way down, past the end of the drone mods. The other sort of mod disappears from the list when you select your first one.
 
To use the vehicle mod rules instead of the drone mod rules, pick a vehicle mod out of the list as your first mod, then only vehicle mods will be available to that drone from then on. They're all the way down, past the end of the drone mods. The other sort of mod disappears from the list when you select your first one.

I tried this, but selecting a vehicle mod simply invalidates the drone and does not reveal the other vehicle mods.
 
It's the Festo Sewer Snake. The default mods are Amphibious, Gecko Grips, and Rigger Interface. I'm trying to add the ECM mod to any small or mini drone.
 
Amphibious and Gecko Grips are already mods from the drone mods system, so you'll need to disable both of those before you can switch systems.

I haven't finished making sure that all vehicle mods can be removed yet, so this isn't possible for this model yet, so I'd just add the new mods and ignore the warning messages, but don't forget to install the building the better beast version of Gecko tips and secondary propulsion (amphibious, submersible).
 
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