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Specific Weapon Focuses from a class?

Mathias

Moderator
Staff member
Is it possible to have a class give the weapon focus feat for a specific weapon?

The crocodile has skill focus (hide), and it uses the Tags button, with:
Group id: Target
Tag id: kHide

What happens there is that the feat show up as:
Skill Focus - Hide [-No Selection-], but the effects of SF-Hide are included in the stats, and selecting a skill from the dropdown doesn't change the bonus away from hide or to anything else.

I tried using the same thing to get a weapon focus working, and it comes up with:
Weapon Focus - Sawtooth Sabre [-no Selection-]

However, the weapon doesn't get the bonus, unless I select it from the dropdown box.

Also, would you mind adding more detail for the bootstraps to the help files? List the available tags for example?
 
mgehl wrote:
>
>
> Is it possible to have a class give the weapon focus feat for a specific
> weapon?
>
> The crocodile has skill focus (hide), and it uses the Tags button, with:
> Group id: Target
> Tag id: kHide
>
> What happens there is that the feat show up as:
> Skill Focus - Hide [-No Selection-], but the effects of SF-Hide are
> included in the stats, and selecting a skill from the dropdown doesn't
> change the bonus away from hide or to anything else.


The droplist appearing anyway is a bug; I've fixed this and it should no
longer happen next release.


> I tried using the same thing to get a weapon focus working, and it comes
> up with:
> Weapon Focus - Sawtooth Sabre [-no Selection-]
>
> However, the weapon doesn't get the bonus, unless I select it from the
> dropdown box.


Unfortunately it won't work with weapons right now, because selecting a
weapon from the list is different from selecting a skill - when you
select a skill for skill focus, you're selecting a specific skill that
already exists on the hero and applying changes to it directly. However,
when you select a weapon for weapon focus, you can choose *any* weapon -
the weapon doesn't needed to have been added yet.

So right now this unfortunately can't be done. We're planning to do some
things that make it possible in the future, but they probably won't
happen for a little while.

In the mean time, you can apply weapon focus to all Sawtooth Sabres by
using a foreach to iterate through them, adding the "Broadcast.WepFocus"
tag to each.


> Also, would you mind adding more detail for the bootstraps to the help
> files? List the available tags for example?

Yeah, I've been bad about this. I'll try to get some better examples
into the documentation for the next version.


Hope this helps,

--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
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