Manalishi66
Well-known member
Trying to do this for a races ability called Skilled....
You gain an additional skill rank at first level which they must use in Acrobatics, Climb, Handle Animal, Knowledge (nature), Perception, or Survival. Every other level thereafter, they gain an additional skill rank which has the same limitations.
So, I know how to create the list of skills for the race..
~ If we're disabled, do nothing
doneif (tagis[Helper.SpcDisable] <> 0)
#applybonus[Bonus, field[usrChosen1].chosen, 1]
Custom Expression = component.BaseSkill & (thingid.skAcrobat|thingid.skClimb|thingid.skHandleAn|thingid.skKnowNat|thingid.skPercep|thingid.skSurvival)
All picks on Hero.
But, how do you create the every other level he gets 1 skill point to put in one of the selected skills?
You gain an additional skill rank at first level which they must use in Acrobatics, Climb, Handle Animal, Knowledge (nature), Perception, or Survival. Every other level thereafter, they gain an additional skill rank which has the same limitations.
So, I know how to create the list of skills for the race..
~ If we're disabled, do nothing
doneif (tagis[Helper.SpcDisable] <> 0)
#applybonus[Bonus, field[usrChosen1].chosen, 1]
Custom Expression = component.BaseSkill & (thingid.skAcrobat|thingid.skClimb|thingid.skHandleAn|thingid.skKnowNat|thingid.skPercep|thingid.skSurvival)
All picks on Hero.
But, how do you create the every other level he gets 1 skill point to put in one of the selected skills?