Greetings all,
I have been experimenting with entering many of the Buffs and "Snuffs" (negative Buffs, ie. "Bane") spells as Conditions accessible via the Adjustments tab. I have found this a great way to let HL calculate ALL of the effects of a Buff/Snuff on an ally or enemy.
However, I have run into a snag when trying to implement the spell "Feeblemind". I have had no problem up to this point applying bonuses or penalties to existing stat values, but this spell is requiring me to hard-set the character's INT and CHA to a value of 1; regardless of what bonuses may or may not be there.
I know I have screwing the syntax up somewhere, but there isn't really anything in the docs or tutorials detailing how to do this; everything there focuses on bonuses and penalties.
Has anyone done this and can give me some pointers?
Thanks!
-GP

I have been experimenting with entering many of the Buffs and "Snuffs" (negative Buffs, ie. "Bane") spells as Conditions accessible via the Adjustments tab. I have found this a great way to let HL calculate ALL of the effects of a Buff/Snuff on an ally or enemy.
However, I have run into a snag when trying to implement the spell "Feeblemind". I have had no problem up to this point applying bonuses or penalties to existing stat values, but this spell is requiring me to hard-set the character's INT and CHA to a value of 1; regardless of what bonuses may or may not be there.
I know I have screwing the syntax up somewhere, but there isn't really anything in the docs or tutorials detailing how to do this; everything there focuses on bonuses and penalties.
Has anyone done this and can give me some pointers?
Thanks!
-GP
