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Setting a level requirement for a Racial Special

I'm trying to make a Githyanki and wanted to build his "if level is x" powers, so for instance, if one was supposed to become available at level 3, it won't show up prior. I'm using the below script in the Eval Scripts, but it's showing available at all levels. What am I doing wrong?

if (herofield[tHitDice].value < 3) then
perform assign[Helper.SpcDisable]
endif

Thanks in advanced for any help. Sorry if this is covered somewhere else.
 
Seems like it should work then. Let me fiddle a bit and see if I can reproduce the behaviour.
 
Sorry, seems to be working as expected for me using your posted script and priority. There must be some other info I am missing.
 
So, it turns out the script is working. They are greyed out before the appropriate levels are reached, but they show up on the character sheet regardless of level. Is there a way to fix that? It seems to be the case for the Half Fiends level/HD dependent (Sp)s also. All on the sheet, regardless of level.
 
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